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fastasyncworldedit/API/fill-region-by-pattern.md
@@ -12,7 +12,7 @@ Given are 3 things:
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**This code is Fawe specific and can not be used in WorldEdit in this way**
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{% endhint %}
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```java
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-public void setChessArea(World world, BlockVector3 position1, BlockVector3 position2) {
+public void setCheckerBoardArea(World world, BlockVector3 position1, BlockVector3 position2) {
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// Here we must first adapt the world as in the WorldEdit example or translate it into the WorldEdit specialized object.
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World faweWorld = BukkitAdapter.adapt(world);
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