The features list on the website "https://splishsplash.physics-simulation.org/features/" says that
The SPlisHSPlasH library implements the following boundary handling methods:
But I can't seem to find it anywhere, and it isn't documented in the other pages either.
If the code could be provided or that would be removed, that would be appreciated (the former would be significantly more preferred for obvious reasons).
The features list on the website "https://splishsplash.physics-simulation.org/features/" says that
But I can't seem to find it anywhere, and it isn't documented in the other pages either.
If the code could be provided or that would be removed, that would be appreciated (the former would be significantly more preferred for obvious reasons).