1- // Project: Daggerfall Tools For Unity
1+ // Project: Daggerfall Tools For Unity
22// Copyright: Copyright (C) 2009-2022 Daggerfall Workshop
33// Web Site: http://www.dfworkshop.net
44// License: MIT License (http://www.opensource.org/licenses/mit-license.php)
@@ -15,7 +15,7 @@ namespace DaggerfallWorkshop.Game.Addons.RmbBlockEditor
1515 public class Automap : MonoBehaviour
1616 {
1717 public Byte [ ] automapData ;
18- private MeshRenderer renderer ;
18+ private MeshRenderer meshRenderer ;
1919
2020 public void CreateObject ( Byte [ ] automapData )
2121 {
@@ -26,7 +26,7 @@ public void CreateObject(Byte[] automapData)
2626 groundPlane . transform . localScale = new Vector3 ( 10.24f , 1f , 10.24f ) ;
2727 groundPlane . transform . position = new Vector3 ( 51.2f , 0 , - 51.2f ) ;
2828 groundPlane . transform . rotation = Quaternion . Euler ( 0 , 0 , 0 ) ;
29- renderer = groundPlane . GetComponent < MeshRenderer > ( ) ;
29+ meshRenderer = groundPlane . GetComponent < MeshRenderer > ( ) ;
3030 Update ( ) ;
3131 }
3232
@@ -99,7 +99,7 @@ public void Update()
9999
100100 tex . SetPixels32 ( 0 , 0 , 64 , 64 , colors ) ;
101101 tex . Apply ( ) ;
102- renderer . sharedMaterial . mainTexture = tex ;
102+ meshRenderer . sharedMaterial . mainTexture = tex ;
103103 }
104104 }
105105 #endif
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