@@ -91,18 +91,12 @@ pub fn appendMeshPrimitive(
9191 const attributes = prim .attributes [0.. prim .attributes_count ];
9292 for (attributes ) | attrib | {
9393 const accessor = attrib .data ;
94- // std.debug.print("{}\n", .{attrib.type});
95- // std.debug.print("{}\n", .{accessor.component_type});
96- // std.debug.print("{}\n", .{accessor.type});
97- // std.debug.print("{}\n", .{accessor.stride});
9894 // assert(accessor.component_type == .r_32f);
9995
10096 const buffer_view = accessor .buffer_view .? ;
10197 assert (buffer_view .buffer .data != null );
10298
10399 assert (accessor .stride == buffer_view .stride or buffer_view .stride == 0 );
104-
105- // std.debug.print("Accessor stride: {d} Accessor count: {d} Buffer View size {d}\n", .{ accessor.stride, accessor.count, buffer_view.size });
106100 // assert(accessor.stride * accessor.count == buffer_view.size);
107101
108102 const data_addr = @as ([* ]const u8 , @ptrCast (buffer_view .buffer .data )) +
@@ -162,10 +156,6 @@ pub fn appendMeshPrimitive(
162156
163157pub fn getAnimationSamplerData (accessor : * zcgltf.Accessor ) []const f32 {
164158 const buffer_view = accessor .buffer_view .? ;
165- // std.debug.print("accessor type: {}\n", .{accessor.component_type});
166- // std.debug.print("accessor count: {d}\n", .{accessor.count});
167- // std.debug.print("accessor type: {}\n", .{accessor.type});
168- // std.debug.print("accessor stride: {d}\n", .{accessor.stride});
169159
170160 assert (buffer_view .buffer .data != null );
171161 assert (accessor .stride == buffer_view .stride or buffer_view .stride == 0 );
@@ -184,7 +174,6 @@ pub fn computeAnimationDuration(animation: *const zcgltf.Animation) f32 {
184174 duration = @max (duration , samples [samples .len - 1 ]);
185175 }
186176
187- // std.debug.print("Computed animation duration: {d:.2}\n", .{duration});
188177 return duration ;
189178}
190179
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