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443 lines (373 loc) · 12.3 KB
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using Rule110.Gliders;
namespace Rule110;
public class BlockEncoder
{
private ANGliderCollection _a4;
private EHatGliderCollection _eh;
private ENGliderCollection _en1;
private ENGliderCollection _en2;
private ENGliderCollection _en4;
private ENGliderCollection _en5;
private const int e1GliderType = 0;
private const int e2GliderType = 1;
private const int e4GliderType = 3;
private const int e5GliderType = 4;
private int _a4GliderNumber = 2;
private int _a4GliderDist;
private bool _hasA4 = false;
private int[] _a4ToERelation = [1, 2, 0];
private int _ehGliderNumber = 11;
private int _alignment = 0;
private int _offset = 5;
private static int[] GE4ToEHType = [
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
];
private static int[] KE4ToEHType = [
1, 1, 1, 1, 1, 1, 1, 1, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 1, 1, 1, 1, 1,
];
private static int[] LE4ToEHType = [
1, 1, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
];
private object[] _args;
public BlockEncoder(
ANGliderCollection a4,
EHatGliderCollection eh,
ENGliderCollection en1,
ENGliderCollection en2,
ENGliderCollection en4,
ENGliderCollection en5,
params object[] args
)
{
_a4 = a4;
_eh = eh;
_en1 = en1;
_en2 = en2;
_en4 = en4;
_en5 = en5;
_args = args;
}
public void Encode(List<BlockItem> blocks, List<(int, IGlider)> gliders)
{
_a4GliderNumber = GetA4StartingNumber(blocks);
foreach (var block in blocks)
{
Action<List<(int, IGlider)>> fn = block.Type switch
{
BlockType.A => EncodeA,
BlockType.B => EncodeB,
BlockType.C => EncodeC,
BlockType.D => EncodeD,
BlockType.E => EncodeE,
BlockType.F => EncodeF,
BlockType.G => EncodeG,
BlockType.H => EncodeH,
BlockType.I => EncodeI,
BlockType.J => EncodeJ,
BlockType.K => EncodeK,
BlockType.L => EncodeL,
_ => throw new ArgumentOutOfRangeException("How about not")
};
for (int i = 0; i < block.Count; i++)
{
fn(gliders);
}
}
}
public void InsertEHat(List<(int, IGlider)> gliders, int ehNumber, int ehOffset)
{
_offset = ehOffset;
_ehGliderNumber = ehNumber;
var alignDelta = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += alignDelta;
_alignment += alignDelta;
}
private int GetA4StartingNumber(List<BlockItem> blocks)
{
var bs = blocks
.Where(b => b.Type == BlockType.B)
.Sum(b => b.Count);
return _a4ToERelation[bs % 3];
}
public void EncodeA(List<(int, IGlider)> gliders)
{
if (!_hasA4)
{
return;
}
_a4GliderDist += -3 * 2;
}
public void EncodeB(List<(int, IGlider)> gliders)
{
if (!_hasA4)
{
gliders.Add((_offset, _a4.Get(_a4GliderNumber)));
_alignment = ANGlider.RightAlignment(_a4GliderNumber);
_offset += _alignment;
_a4GliderDist = -5;
_hasA4 = true;
return;
}
_a4GliderDist += -3;
var (a4Offset, a4Number) = ANGlider.NextA(_a4GliderNumber, _a4GliderDist);
var align = ANGlider.RightAlignment(a4Number);
_offset += a4Offset;
gliders.Add((_offset, _a4.Get(a4Number)));
_offset += align;
_alignment += align;
_a4GliderDist = -5;
_a4GliderNumber = a4Number;
}
private void EncodeC(List<(int, IGlider)> gliders)
{
_a4GliderDist += -16;
var (a4Offset, a4Number) = ANGlider.NextA(_a4GliderNumber, _a4GliderDist);
_offset += a4Offset;
var align = EHatGlider.RightAlignment(_ehGliderNumber);
gliders.Add((_offset, _eh.Get(_ehGliderNumber)));
_offset += align;
_alignment += align;
}
public void EncodeD(List<(int, IGlider)> gliders)
{
var (ehOffset, ehNumber) = EHatGliderRelativeOrder.Next(_ehGliderNumber, 3, 0);
_offset += ehOffset;
var align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
}
private void EncodeE(List<(int, IGlider)> gliders)
{
for (int i = 0; i < 3; i++)
{
var (ehOffset, ehNumber) = EHatGliderRelativeOrder.Next(_ehGliderNumber, 27, 0);
_offset += ehOffset;
var align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
}
}
public void EncodeF(List<(int, IGlider)> gliders)
{
int[] gaps = [27, 21, 27];
for (int i = 0; i < 3; i++)
{
var (ehOffset, ehNumber) = EHatGliderRelativeOrder.Next(_ehGliderNumber, gaps[i], 0);
_offset += ehOffset;
var align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
}
}
public void EncodeG(List<(int, IGlider)> gliders)
{
var e4ToEhType = GE4ToEHType[_ehGliderNumber];
var (ehOffset, ehNumber) = EHatGliderRelativeOrder.Next(_ehGliderNumber, 11, 2);
_offset += ehOffset;
var align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
var (e1Offset, e1Number) = EHatToE1GliderRelativeOrder.Next(_ehGliderNumber);
_offset += e1Offset;
align = ENGlider.RightAlignment(e1Number, e1GliderType);
gliders.Add((_offset, _en1.Get(e1Number)));
_offset += align;
_alignment += align;
var (e4Offset, e4Number) = E1ToE4GliderRelativeOrder.Next(e1Number);
_offset += e4Offset;
align = ENGlider.RightAlignment(e4Number, e4GliderType);
gliders.Add((_offset, _en4.Get(e4Number)));
_offset += align;
_alignment += align;
(ehOffset, ehNumber) = E4ToEHGliderRelativeOrder.Next(e4Number, e4ToEhType);
_offset += ehOffset;
align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
AddEs(gliders, [
(6, 5),
(10, 4),
(3, 4),
(10, 2),
]);
}
public void EncodeH(List<(int, IGlider)> gliders)
{
AddEs(gliders, [
(2, 7),
(5, 6),
(7, 4),
(2, 7),
(9, 4),
(10, 2),
]);
}
public void EncodeI(List<(int, IGlider)> gliders)
{
AddEs(gliders, [
(2, 7),
(11, 6),
(1, 0),
(2, 7),
(9, 4),
(10, 2),
]);
}
public void EncodeJ(List<(int, IGlider)> gliders)
{
AddEs(gliders, [
(8, 7),
(11, 6),
(1, 0),
(2, 7),
(9, 4),
(10, 2),
]);
}
public void EncodeK(List<(int, IGlider)> gliders)
{
var e4ToEhType = KE4ToEHType[_ehGliderNumber];
var (e5Offset, e5Number) = EHatToE5GliderRelativeOrder.Next(_ehGliderNumber);
_offset += e5Offset;
var align = ENGlider.RightAlignment(e5Number, e5GliderType);
gliders.Add((_offset, _en5.Get(e5Number)));
_offset += align;
_alignment += align;
var (e2Offset, e2Number) = E5ToE2GliderRelativeOrder.Next(e5Number);
_offset += e2Offset;
align = ENGlider.RightAlignment(e2Number, e2GliderType);
gliders.Add((_offset, _en2.Get(e2Number)));
_offset += align;
_alignment += align;
var (e4Offset, e4Number) = E2ToE4KGliderRelativeOrder.Next(e2Number);
_offset += e4Offset;
align = ENGlider.RightAlignment(e4Number, e4GliderType);
gliders.Add((_offset, _en4.Get(e4Number)));
_offset += align;
_alignment += align;
var (ehOffset, ehNumber) = E4ToEHGliderRelativeOrder.Next(e4Number, e4ToEhType);
_offset += ehOffset;
align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
AddEs(gliders, [
(6, 5),
(10, 4),
(3, 4),
(10, 2),
]);
}
public void EncodeL(List<(int, IGlider)> gliders)
{
var e4ToEhType = LE4ToEHType[_ehGliderNumber];
var (e5Offset, e5Number) = EHatToE5GliderRelativeOrder.Next(_ehGliderNumber);
_offset += e5Offset;
var align = ENGlider.RightAlignment(e5Number, e5GliderType);
gliders.Add((_offset, _en5.Get(e5Number)));
_offset += align;
_alignment += align;
var (e2Offset, e2Number) = E5ToE2GliderRelativeOrder.Next(e5Number);
_offset += e2Offset;
align = ENGlider.RightAlignment(e2Number, e2GliderType);
gliders.Add((_offset, _en2.Get(e2Number)));
_offset += align;
_alignment += align;
var (e4Offset, e4Number) = E2ToE4LGliderRelativeOrder.Next(e2Number);
_offset += e4Offset;
align = ENGlider.RightAlignment(e4Number, e4GliderType);
gliders.Add((_offset, _en4.Get(e4Number)));
_offset += align;
_alignment += align;
var (ehOffset, ehNumber) = E4ToEHLGliderRelativeOrder.Next(e4Number, e4ToEhType);
_offset += ehOffset;
align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
AddEs(gliders, [
(1, 7),
(4, 0),
]);
}
private void AddEs(List<(int, IGlider)> gliders, (int, int)[] es)
{
foreach (var (ethCount, type) in es)
{
var (ehOffset, ehNumber) = EHatGliderRelativeOrder.Next(_ehGliderNumber, ethCount, type);
_offset += ehOffset;
var align = EHatGlider.RightAlignment(ehNumber);
gliders.Add((_offset, _eh.Get(ehNumber)));
_offset += align;
_alignment += align;
_ehGliderNumber = ehNumber;
}
}
public static List<BlockItem> Parse(string str)
{
var lst = new List<BlockItem>(str.Length);
var expectCharOrDigit = true;
var expectChar = false;
int ind = 0;
while (ind < str.Length)
{
var ch = str[ind];
if (!char.IsLetterOrDigit(ch))
{
ind++;
continue;
}
if (expectCharOrDigit)
{
expectCharOrDigit = false;
expectChar = 'A' <= ch && ch <= 'Z';
}
else if (expectChar)
{
lst.Add(new BlockItem()
{
Type = (BlockType)ch - 'A',
Count = 1
});
ind++;
expectCharOrDigit = true;
}
else
{
var count = 0;
while ('0' <= ch && ch <= '9')
{
count = count * 10 + ch - '0';
ch = str[++ind];
}
lst.Add(new BlockItem()
{
Type = (BlockType)ch - 'A',
Count = count
});
ind++;
expectCharOrDigit = true;
}
}
return lst;
}
}