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Copy file name to clipboardExpand all lines: src/content/docs/current/Reference/Attributes/mc_chunkFade.mdx
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@@ -21,4 +21,4 @@ The fade-in progress of the geometry. This value is a `float` automatically decl
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In `gbuffers_terrain.vsh`, the value will be a float in the range 0-1. In all other gbuffers programs, it will be declared as `const float mc_chunkFade = -1.0;`.
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The variable will only be declared if the `FADE_VARIABLE`[feature flag](/current/reference/shadersproperties/flags/) is available and enabled.
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The variable will not be declared if the `FADE_VARIABLE`[feature flag](/current/reference/shadersproperties/flags/) is not available. You should check if the feature is available when using the variable.
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