Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
124 changes: 124 additions & 0 deletions rockpaperscissor
Original file line number Diff line number Diff line change
@@ -0,0 +1,124 @@
from tkinter import *
import random

root = Tk()
root.title("ROCK, PAPER, SCISSOR GAME")
width = 690
height = 600
screen_width = root.winfo_screenwidth()
screen_height = root.winfo_screenheight()
x = (screen_width / 2) - (width / 2)
y = (screen_height / 2) - (height / 2)
root.geometry("%dx%d+%d+%d" % (width, height, x, y))
root.resizable(0, 0)
root.config(bg="green")

# ++++++++++++++++++++IMAGES++++++++++++++++++++++++++
blank_image = PhotoImage(file="resources/blank.png")
rock_player = PhotoImage(file="resources/rock_player.png")
rock_player_ado = rock_player.subsample(3, 3)
paper_player = PhotoImage(file="resources/paper_player.png")
paper_player_ado = paper_player.subsample(3, 3)
scissor_player = PhotoImage(file="resources/scissor_player.png")
scissor_player_ado = scissor_player.subsample(3, 3)
rock_computer = PhotoImage(file="resources/rock_computer.png")
paper_computer = PhotoImage(file="resources/paper_computer.png")
scissor_computer = PhotoImage(file="resources/scissor_computer.png")


# ++++++++++++++++++++METHODS++++++++++++++++++++++++++
def Rock():
global player_option
player_option = 1
player_image.configure(image=rock_player)
MatchProcess()


def Paper():
global player_option
player_option = 2
player_image.configure(image=paper_player)
MatchProcess()


def Scissor():
global player_option
player_option = 3
player_image.configure(image=scissor_player)
MatchProcess()


def MatchProcess():
computer_option = random.randint(1, 3)
if computer_option == 1:
computer_image.configure(image=rock_computer)
RockCom()
elif computer_option == 2:
computer_image.configure(image=paper_computer)
PaperCom()

elif computer_option == 3:
computer_image.configure(image=scissor_computer)
ScissorCom()


def RockCom():
if player_option == 1:
status_label.config(text="Game Tie")
elif player_option == 2:
status_label.config(text="Player Win")
elif player_option == 3:
status_label.config(text="Computer Win")


def PaperCom():
if player_option == 1:
status_label.config(text="Computer Win")
elif player_option == 2:
status_label.config(text="Game Tie")
elif player_option == 3:
status_label.config(text="Player Win")


def ScissorCom():
if player_option == 1:
status_label.config(text="Player Win")
elif player_option == 2:
status_label.config(text="Computer Win")
elif player_option == 3:
status_label.config(text="Game Tie")


def ExitApplication():
root.destroy()
exit()


# ++++++++++++++++++++LABEL WIDGET++++++++++++++++++++++++++
player_image = Label(root, image=blank_image)
computer_image = Label(root, image=blank_image)
player_label = Label(root, text="PLAYER")
player_label.grid(row=1, column=1)
player_label.config(bg="blue", fg="white", font=('Times New Roman', 12, 'bold'))
computer_label = Label(root, text="COMPUTER")
computer_label.grid(row=1, column=3)
computer_label.config(bg="blue", fg="white", font=('Times New Roman', 12, 'bold'))
status_label = Label(root, text="", font=('Times New Roman', 12))
status_label.config(bg="white", fg="red", font=('Times New Roman', 20, 'bold'))
player_image.grid(row=2, column=1, padx=30, pady=20)
computer_image.grid(row=2, column=3, pady=20)
status_label.grid(row=3, column=2)

# ++++++++++++++++++++BUTTON WIDGET++++++++++++++++++++++++++
rock = Button(root, image=rock_player_ado, command=Rock)
paper = Button(root, image=paper_player_ado, command=Paper)
scissor = Button(root, image=scissor_player_ado, command=Scissor)
button_quit = Button(root, text="Quit", bg="Blue", fg="white", font=('Times New Roman', 18, 'bold'), command=ExitApplication)
rock.grid(row=4, column=1, pady=30)
paper.grid(row=4, column=2, pady=30)
scissor.grid(row=4, column=3, pady=30)
button_quit.grid(row=5, column=2)

# ++++++++++++++++++++INITIALIZATION++++++++++++ ++++++++++++++
if __name__ == '__main__':
root.mainloop()