Welcome to my Github! I'm an Audio Software Engineer specialising in C++, JUCE, and real-time DSP; with professional experience across AAA game audio, engine-level Wwise and FMOD integration, and commercial VST/AU plugin development.
My interests span game audio, audio middleware and tooling, VST/DAW plugin development, and music tech. I've shipped commercial VST plugins and game soundtracks, and everything in between.
On the side I prototype DSP tools, create SFX and music packs, and build game development assets and plugins across multiple engines. Feel free to explore!
From: 19 May 2022 - To: 14 May 2026
Total Time: 2,584 hrs 23 mins
C# 1,054 hrs 44 mins >>>>>>>>>>--------------- 40.47 %
C++ 803 hrs 40 mins >>>>>>>>----------------- 30.84 %
C 336 hrs 18 mins >>>---------------------- 12.90 %
Objective-C 130 hrs 26 mins >------------------------ 05.00 %
GDScript3 90 hrs 46 mins >------------------------ 03.48 %
C/C 52 hrs 50 mins >------------------------ 02.03 %
HTML 24 hrs 14 mins ------------------------- 00.93 %
Other 21 hrs 57 mins ------------------------- 00.84 %



