Commit 783e071
fix(ci): use buildless mode for CodeQL Unity analysis (#563)
Unity projects don't have standard .NET solution files, so CodeQL's
autobuild fails. Switch to buildless mode (build-mode: none) which
analyzes C# source code directly without requiring a build.
This is the recommended approach for Unity projects and other
non-standard C# codebases.
Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>1 parent f2331e0 commit 783e071
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