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chore(release): 1.1.6
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CHANGE.md

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## All Versions
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## 1.1.6 (February 08 2026)
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- Add configurable Bootstrap text and JTabView component ([#624](https://github.com/JasonXuDeveloper/JEngine/pull/624)) (core,ui)
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- Bump Nino to fix Dictionary serialization in HybridCLR ([#627](https://github.com/JasonXuDeveloper/JEngine/pull/627)) (core)
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- Auto-detect manifest decryption in PreprocessBuildCatalog ([#626](https://github.com/JasonXuDeveloper/JEngine/pull/626)) (core)
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## 1.1.5 (February 01 2026)
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- Add JContainer component with max-width constraints ([#613](https://github.com/JasonXuDeveloper/JEngine/pull/613)) (ui)

README.md

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| **HybridCLR** | Runtime code execution | [GitHub](https://github.com/focus-creative-games/hybridclr) |
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| **YooAssets** | Runtime resource updates | [GitHub](https://github.com/tuyoogame/YooAsset) |
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## 🎉 Latest Features (v1.1.5)
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## 🎉 Latest Features (v1.1.6)
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- **ui**: add JContainer component with max-width constraints ([#613](https://github.com/JasonXuDeveloper/JEngine/pull/613))
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- **core,ui**: add configurable Bootstrap text and JTabView component ([#624](https://github.com/JasonXuDeveloper/JEngine/pull/624))
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- **core**: bump Nino to fix Dictionary serialization in HybridCLR ([#627](https://github.com/JasonXuDeveloper/JEngine/pull/627))
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- **core**: auto-detect manifest decryption in PreprocessBuildCatalog ([#626](https://github.com/JasonXuDeveloper/JEngine/pull/626))
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[📋 View Complete Changelog](CHANGE.md)
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README_zh_cn.md

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| **HybridCLR** | 运行时代码执行 | [GitHub](https://github.com/focus-creative-games/hybridclr) |
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| **YooAssets** | 运行时资源更新 | [GitHub](https://github.com/tuyoogame/YooAsset) |
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## 🎉 最新功能 (v1.1.5)
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## 🎉 最新功能 (v1.1.6)
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- **ui**: add JContainer component with max-width constraints ([#613](https://github.com/JasonXuDeveloper/JEngine/pull/613))
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- **core,ui**: add configurable Bootstrap text and JTabView component ([#624](https://github.com/JasonXuDeveloper/JEngine/pull/624))
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- **core**: bump Nino to fix Dictionary serialization in HybridCLR ([#627](https://github.com/JasonXuDeveloper/JEngine/pull/627))
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- **core**: auto-detect manifest decryption in PreprocessBuildCatalog ([#626](https://github.com/JasonXuDeveloper/JEngine/pull/626))
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[📋 查看完整更新日志](CHANGE.md)
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UnityProject/Packages/com.jasonxudeveloper.jengine.core/package.json

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{
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"name": "com.jasonxudeveloper.jengine.core",
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"version": "1.1.5",
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"version": "1.1.6",
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"displayName": "JEngine.Core",
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"description": "The solution that allows unity games update in runtime.",
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"license": "MIT",

UnityProject/Packages/com.jasonxudeveloper.jengine.ui/package.json

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{
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"name": "com.jasonxudeveloper.jengine.ui",
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"version": "1.1.3",
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"version": "1.1.4",
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"displayName": "JEngine.UI",
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"description": "UI utilities for JEngine framework.",
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"license": "MIT",

UnityProject/Packages/com.jasonxudeveloper.jengine.util/package.json

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{
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"name": "com.jasonxudeveloper.jengine.util",
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"version": "1.1.3",
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"version": "1.1.4",
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"displayName": "JEngine.Util",
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"description": "Utility classes for JEngine framework.",
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"license": "MIT",

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