Commit ee74280
docs(plugin): enhance skills with game patterns and troubleshooting (#604)
* docs(plugin): enhance skills with game patterns and troubleshooting
- Add Properties section and all state overloads to JAction skill
- Add async game patterns (cooldown, DoT, wave spawner, health regen)
- Add troubleshooting sections to JAction, JObjectPool, and editor-ui
- Add zero-GC game patterns to JObjectPool (bullet pool, enemy spawner)
- Add game dev examples to editor-ui (settings panel, build tool, asset browser)
- Create new game-patterns skill with comprehensive zero-GC async patterns
- Register new skill in plugin.json
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
* fix(plugin): address code review feedback on skill documentation
- Add null-conditional operator for TakeDamage in DoT pattern
- Change ReadOnlySpan to array in async wave spawner (ref structs invalid)
- Add Reset() methods to BulletLifetimeState and TypewriterState
- Add Cleanup/Dispose methods to ComboSystem, RegenState, TooltipTrigger
- Fix TypewriterState to use static lambda with state parameter
- Ensure all JActions are properly disposed in long-running patterns
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
* fix(plugin): remove inaccurate comment about closure in typewriter pattern
The code was already fixed to use static lambda with state parameter,
so the comment suggesting it uses a closure was incorrect.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
* docs(plugin): clarify ReadOnlySpan vs array usage in async/sync methods
- Add sync version of wave spawner using ReadOnlySpan<T> with ref readonly
- Clarify that async methods cannot use ReadOnlySpan (ref struct limitation)
- Note ReadOnlyMemory<T> as alternative for async with .Span access
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
---------
Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>1 parent aa49bc3 commit ee74280
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lines changed- .claude-plugin
- skills
- editor-ui
- game-patterns
- jaction
- jobjectpool
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