From 48019cbf269f757450a757b25834ea1112964c87 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?JasonXuDeveloper=20-=20=E5=82=91?= Date: Sun, 25 Jan 2026 19:51:58 +1100 Subject: [PATCH] Revert "chore(release): v1.0.6" MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This reverts commit 77a7fb74f14b713d0478bee112d4eb4ddb595dc3. Signed-off-by: JasonXuDeveloper - 傑 --- CHANGE.md | 822 ------------------ README.md | 2 +- README_zh_cn.md | 2 +- .../package.json | 2 +- .../package.json | 5 +- 5 files changed, 6 insertions(+), 827 deletions(-) diff --git a/CHANGE.md b/CHANGE.md index c10d15d4..803a0b6a 100644 --- a/CHANGE.md +++ b/CHANGE.md @@ -1,826 +1,4 @@ ## All Versions -## 1.0.6 (January 25 2026) - -- **Add DCO sign-off check for pull requests (#558)** (ci) -- **Include non-conventional commits in changelog (#557)** (ci) -- **Add automated testing and release workflows (#554)** (ci) -- **Store regex in variable to fix bash parsing error (#564)** (ci) -- **Use buildless mode for CodeQL Unity analysis (#563)** (ci) -- **Configure CodeQL to scan only JEngine source code (#562)** (ci) -- **Correct test artifact paths in unity-tests workflow (#561)** (ci) -- Fix build error handling and refactor Panel.cs (#552) -- Fix play mode test issues and refactor test code (#551) -- Fix play mode tests jumping to init scene instead of running (#550) -- Fix C# 9.0 Compilation Errors (#548) -- Add JEngine.Util package (#543) -- Add rootNamespace and TestRunnerCallbacks to JEngine.Core (#545) -- Add CLAUDE.md and GitHub Copilot custom instructions (#547) -- Remove development branch from documentation (#546) -- Update YooAsset samples to 2.3.18 and update dependencies (#544) -- Update hybridclr to 8.9.0 and add Codacy configuration (#542) -- Claude Code Review workflow -- Claude PR Assistant workflow -- Add using UnityEditor.UIElements to SettingsUIBuilder.cs and EditorUIUtils.cs -- Fix Unitask HandleBaseExtensions Add underline -- v1.0.5 -- add standalone feature -- fix monobehaviour issue -- v1.0.4 -- Update packages-lock.json -- v1.0.3 -- v1.0.2 -- enhance editor ui -- enhance editor ui -- fix #522 (#523) -- fix #522 -- Update package.json -- doc update -- upgrade hybridclr -- doc link update -- update doc link -- Update package.json -- Delete UnityProject/UserSettings directory -- Update README.md -- doc update -- doc update -- Delete UnityProject/UnityProject.sln.DotSettings.user -- remove redundant files -- Delete mono_crash.12fa052fea.0.json -- mini game support + first-package policy support -- change all texts into english -- protect encryption methods -- bundle option modification -- faster chacha20 + encryption config editor -- chacha20 bundle encryption option -- aes bundle encryption option -- fix xor decryption gc issue -- polymorphic dll protection -- modular bundle encryption support + bug fix -- bootstrap callback opt -- editor tool update -- core package cleanup -- bootstrap common functions -- optimize bootstrap -- simplify editor -- better editor ui -- editor ui -- core code cleanup -- make jengine.core a unity package + editor ui opt -- migrate to hclr + obfuz (alpha to v1.0) -- fix JBehaviour LoopDeltaTime -- fix FpsMonitor FPS Value -- fix JBehaviour LoopDeltaTime when set targetFrameRate -- optimise InitJEngine -- slightly optimised JStream performance -- delete layout config -- optimise editor filesystem watcher performance -- demo hot update dll -- optimise JStream performance -- update yooasset to v2.1.2 + update project to untiy 2021lts -- allow jbehaviour call end while application quitting -- fix editor script potential issues -- update to 0.8.0f7 -- fixed #478 -- fixed #496 -- fixed #478 -- fixed #496 -- Update README.md -- Update README.md -- fixed monobehaviour lifecycle bug -- fixed monobehaviour lifecycle bug -- fixed jump scene error -- fixed jump scene error -- fixed #489 -- fixed #487 -- fixed #488 -- fixed #485 -- fixed #484 -- fixed #485 -- fixed #484 -- fixed #479 -- fixed #481 -- fixed #482 -- removed optimizer -- allow await queueOnOtherThread + optimize performance -- awaitable queueOnMainThread -- Update README.md -- v0.8.0f6 -- v0.8.0f5 -- update doc -- Update package.json -- fix android issue with download -- update optimizer -- experimental - dll optimization -- minor bug fix for loading hot type in editor -- Update package.json -- fixed #463 + optimization on ClassBind/LifeCycleMgr -- fix async lifecycle bug -- v0.8.0 -- Delete .gitmodules -- Update README_zh_cn.md -- fixed #457 + 0.8.0 release -- officially support WebGL -- project setting -- remove INIT_JE symbol -- clean up structure -- migrate to yooasset -- move unity-reorderable-list to 3rdParty -- update ILRuntime -- clean up code -- update readme -- JStream key optimization -- fixed unmanagedMemoryPool intersecting bug -- unmanagedMemoryPool + coroutineMgr + optimization -- fixed install issue -- separated protobuf-net and localization + optimized file structure -- fixed LifeCycleMgr bug while destroying an registered inactivated object -- updated readme -- optimized MonoBehaviour.Invoke/InvokeRepeating performance & GC -- optimized JBehaviour/ClassBind/MonoBehaviour performance & GC -- optimized JBehaviour + ClassBind/JBehaviour awake -- cleaned code + updated readme -- optimized LifeCycleMgr + new feature UnsafeMgr + removed LitJson -- upload dependencies -- optimized JStream -- optimized LifeCycleMgr -- optimized JBehaviour + optimized JStream + optimized LifeCycleMgr -- optimized JStream and CryptoMgr -- optimized cryptoMgr -- fixed FIndObjectsOfType bug -- Update README.md -- removed submodules -- JEngine v0.8 preview -- changed log level -- removed TimeMgr #446 -- optimized JBehaviour loop + fixed nino demo error -- fixed #445 -- fixed #402 -- updated nino.serialization -- fixed #428 -- updated nino.shared -- fixed #437 + updated nino -- fixed #436 -- fixed protobuf-net issues -- fixed #432 -- fixed ClassBind load Image bug -- fixed download error -- fixed #429 -- fixed wrong class name on classbind editor inspector -- updated readme + updated npm -- fixed #424 -- fixed #419 -- fixed #423 -- fixed #420 -- fix Serialize spell -- fixed Nino issue #31 -- fixed #416 -- updated change.md -- v0.7.5 -- fixed fatal reg sequence bug -- update first time open bug -- update nino -- update nino -- fixed #406 -- fixed LifeCycleMgr lifecycle bug + update nino -- automatically register ilrt code -- add nino ilruntime reg -- fixed loom thread bug + add new symbol -- fixed reload bug in ClassBindMgr + optimized FindObjectsOfType performance -- v0.7.5beta1 -- release v0.7.4 -- Update README.md -- v0.7.4 -- fixed that lifeCycleMgr should not invoke update if a gameObject is inactive -- fixed #361 -- update Nino -- v0.7.4 -- fixed that lifeCycleMgr should not invoke update if a gameObject is inactive -- fixed #361 -- update Nino -- fixed #395 -- merge (#394) -- optimize stringTools api -- update new showcase -- update new showcase -- memory optimization -- memory optimization -- 优化JStream -- 接入Nino -- no gc jbehaviourMgr update + fixed #385 -- fixed timeMgr bug -- no gc lifecyclrMgr + better time mgr -- fixed #384 -- Update docs address -- no gc jbehaviourMgr update + fixed #385 -- fixed timeMgr bug -- no gc lifecyclrMgr + better time mgr -- fixed #384 -- Update docs address -- fixed #380 + fixed JBehaviour bug -- Update Init.unity -- Update Init.unity -- Update Init.unity -- fixed #378 + fixed clear cache bug -- fixed #372 #376 -- Update LoadSceneHandler.cs -- update docs -- Update AssetsLoadSetting_1.asset -- Update RegisterCLRMethodRedirctionHelper.cs -- Update RegisterCLRMethodRedirctionHelper.cs -- fixed #368 #367 #361 -- release v0.7.3 -- bug fix -- fix build original file bug + local mode bug -- fix JAction & JBehaviour bug -- bug fix -- adjust update text -- v0.7.3 -- upgrade bundle master (runtime part) -- fix compile bug -- fix build exception -- Update README_zh_cn.md -- update ILRuntime -- optimization -- fixed #349 -- updated readme -- fixed #347 -- Update Updater.cs -- fixed #341 -- fixed #342 -- fixed #329 #339 -- fixed #340 -- fixed JPrefab bug -- fixed bug + updated readme -- fixed #334 -- added feature -- updated a few features -- 更新ilrt -- fixed JPrefab bug -- Update JPrefab.cs -- bug fix -- updated code -- updated accepting using pdb file in runtime, rather than only editor -- fixed #327 -- fixed JBehaviour cannot get in Awake due to lifecycle -- fixed two fatal errors -- removed redudant code -- fixed display error -- updated npm + readme -- Update README.md -- v0.7.2 -- fixed #321 #311 #309 #279 #270 -- rewrite source code (incomplete) -- updated ETTask + included ETTask Exceptionhandler -- fixed async method exception StackTrace issue -- rewrite UnityEngine.Debug.unityLogger -- fixed #320 -- async method suggestion -- Update README_zh_cn.md -- update tools.cs -- updated readme -- enhanced code -- fixed #275 -- fixed #318 #313 -- Update protobuf-net-v2-for-ILRuntime.zip -- fetched submodule -- Update README_zh_cn.md -- fixed #308 -- fixed #316 -- fixed #317 -- enhanced JAction -- new protobuf demo + update protobuf-net -- new Protobuf demo -- upgrade ILRuntime + set up vs code breakpoint config -- 监听下载进度 监听到的FinishDownLoadBundleCount数量少一个 -- Update BuildAssetsTools.cs -- BPath变量名称出现减号错误情况修复 -- bug fix -- fixed #296 -- bug fix -- fixed #294 + fixed localization bug -- 优化MonoBehaviour适配器 -- update assetmgr -- bug fixed -- update asset mgr -- update -- update -- update -- 完善提示 -- 首次进入项目生成lock文件 -- Update README_zh_cn.md -- 分包demo -- 打包工具 -- JEngine v0.7.1 -- Update Proto2CSEditor.cs -- Update Proto2CSEditor.cs -- fixed #271 and #272 -- fixed JBehaviour bug + remove JAsset -- release on npm -- Update README.md -- 0.7.0 released -- update readme -- fixed localization bug -- updated ILRuntime to 2.0.2 & fixed #265 -- fixed #264 -- update readme -- fixed #261 -- fixed bug for jbehaviour -- generate clr bindings that enhance performance -- fixed JUI demo bug -- update ClassBind -- fixed bug + new feature -- fixed bug while GetComponents -- update comment -- new download method -- Validator module with demo -- update readme -- update readme -- ui extension -- update readme -- fixed JBehaviour bug -- updated readme -- update readme -- fixed monobehaviour lifecycle issue -- updated lifecycle -- update -- updated submodules -- fixed #247 -- ClassBindIgnore feature -- fixed #238 -- fixed #245 -- fixed #231 -- modified FindObjectsOfType method -- new JPrefab -- update -- modify JStream -- fixed a few bugs -- modify adapter code generation -- update -- fix #233 -- update pbnet -- proto demo file -- demo场景微调 -- update -- bug fix -- ILRuntime 2.0 + JIT support + bug fix -- preview -- inspector插件 submodule引用 -- pbnet submodule引用 -- Update JAsset -- 子模块引用 -- Update README.md -- Update README.md -- Update README.md -- Update README.md -- 新增离线模式 -- fix #224 -- fix #223 -- Create package.json -- 修改一些小问题 -- Update Clean.cs -- 解耦Updater -- fix #211 -- fix #215 -- fix #216 -- fix #212 -- Update ClassBindEditor.cs -- Update ClassBindEditor.cs -- Update ClassBindEditor.cs -- 解耦XAsset+优化热更新流程+ClassBindEditor不再占用热更DLL -- 托管热更资源模块 -- update git ignore + revert bundle version -- fix bug + modify xasset -- 优化生成跨域适配器 -- fix issue -- fix minor issue -- 优化打ab包流程 -- 优化pbnet的proto转cs -- fix #198 -- fix #191 + fix a bug with ClassBind match all field types -- fix #192 -- Update README.md -- fixed compilation errors -- Update RegisterDelegateConvertorHelper.cs -- Update BindableProperty.cs -- Update JUI.cs -- fixed indentations to align with original JEngine code -- support for delta messages on BindableProperties -- 支持通过基类搜寻派生类 -- 修改编辑器序列化小问题 -- 更新JUI绑定机制 -- ClassBind底层大优化 -- 写了能让人看懂的注释 -- fix #176 -- 解决主工程Instantiate挂了ClassBind的prefab无法激活的问题 -- JInt op_Implicit redirection -- 防止有人用Unity的Invoke的时候手残去Invoke一个带参数的方法从而导致重定向处发生错误 -- 多个更新 -- Update PType.cs -- 【强烈建议升级】再也不需要pb序列化的时候注册热更Type了!!! -- fix #177 -- remove redundant -- fix #177 -- fix #174 -- fix #156 -- fix bug -- fix #168 -- fix #162 + enhance ClassBind -- fix #161 -- fix #160 -- Update README_en-us.md -- Update README.md -- fix #157 -- Update JEvent.cs -- v0.6.3 -- fixed #142 -- 修正不定义热更类中的Awake(),就会造成热更类中的OnEnable()不执行的bug -- fix #146 -- Merge PR from Gitee -- update -- Update RegisterCLRMethodRedirctionHelper.cs -- Update JsonMapper.cs -- fixed #139 -- enhanced GameStats -- better proto example -- removed ui framework -- fixed #134 + enhanced ClassBind -- fix #127 #128 -- Revert "适配 xasset-6.1,去掉宏,通过代理剥离运行时对编辑器的依赖 -- 适配 xasset-6.1,去掉宏,通过代理剥离运行时对编辑器的依赖 -- fix #125 & enhanced anticheat & removed xasset pro from JEngine panel -- 新增Demo + fix #123 -- Update JsonMapper.cs -- 修复BUG+新增DEMO -- 复原proto2cs -- Revert "Revert "优化proto2cs" -- Revert "优化proto2cs -- Update Localization.cs -- Revert "Update Localization.cs -- 优化proto2cs -- Update Localization.cs -- Update Localization.cs -- Update Proto2CSEditor.cs -- Update Updater.cs -- Update Download.cs -- 文档更新 -- 修复Instantiate生成带ClassBind的脚本时可能出现的异常 -- 修复了JEngine面板自动跳转场景Bug和Instantiate子物体ClassBind和Adapter不兼容问题 -- Protobuf序列化demo新增enum实例 -- 修复了通过对比Assembly名字判断是否为热更类型的隐患 -- fix #109 -- fix #107 -- 优化:LitJson序列化、LitJson实例 -- 新增:Protobuf示例、复杂LitJson示例、LitJson优化升级、Protobuf-net优化升级 -- demo换了个位置 -- JEngine v0.6.2 -- 代码优化,同时针对某些版本的.net可能会出现的bug进行了修复 -- bug fix -- 修复了2个小问题 -- fixed #101 -- 修复了pbnet反序列化泛型方法的重定向 -- 又完整的支持Instantiate了,支持复制了,之前老版本的Instantiate的Bug全修复了 -- 新增InstantiateDemo,同时优化Instantiate(GameObject),暂时去除Instantiate(UnityEngine.Object) -- 修复ClassBind匹配Fields会重复的bug -- ClassBind自动获取支持筛选 -- 编辑器大升级 -- 泛型适配器的Demo他来了,就在CrossDomainDemo内 -- Update JUI -- fix #91 -- fix #93 -- fixed #91 + 优化 -- bug fix + 语言优化 -- fix #80 #77 -- 优化 -- 小改进 -- pre release -- ILRuntime 1.6.7 -- bug修复+优化 -- bug fix -- Update JAction.cs -- Update Init.cs -- 同步 -- Update MenuItems.cs -- 修正了Xasset Pro模拟模式和真机模式的判定;如果集成了Xasset Pro,打包采用AES加密 -- fix #76 -- JStream+部分bug修复 -- 支持AddComponent(Type type) -- xasset bug fix -- bug fix -- fix #67 -- v0.6.1 -- 优化Invoke -- Delete WebSocketSharp.Net.csproj -- Delete WebSocketSharp.csproj -- Update .gitignore -- bug fix -- 更新自更新助手 -- 更新一下自动更新框架 -- 面板热更JEngine -- JSaver优化,SendMessageBug修复 -- Update Core.unitypackage -- bug fix -- Update README_en-us.md -- Update README.md -- 新增GetComponent(string)这个不常用的方法 -- Update README.md -- Update Core.unitypackage -- JAction也能定位行数 -- v0.6.1 beta2 -- Demo界面优化 -- Update CrossBindingCodeGenerator.cs -- 小改善 -- README修改 -- 细节调整 -- v0.6.1 p1 -- JAction Bug修复+文档地址 -- 更新文档 -- Update README.md -- JWebSocket文档+Demo修改 -- bug fix -- bug fix -- bug fix while building -- fix #56 -- Uploaded Core.unitypackage -- Update README.md -- Update README.md -- v0.6.0 final version -- 增加说明 -- v0.6.0代码全有了,就差文档了 -- about to v0.6 -- about to v0.6 -- Bug Fix -- JEngine设置面板 -- fixed #49 -- Clean升级 -- 修复BUG -- ClassBind支持自动获取fields -- Update JsonMapper.cs -- ClassBind优化 -- ClassBindMgr小优化 -- 优化JEvent -- JEvent消息事件派发 -- fixed #45 #44 #43 #42 #40 -- Update README.md -- Update README.md -- fix #38 #34 #33 -- fix #36 -- fix #37 -- fix #32 -- fix #30 -- fix #29 -- Update RegisterCLRMethodRedirctionHelper.cs -- 还原了一个操作,脑子有点不太好使搞错了东西。 -- bug fix + enhance + modify -- Update ILRuntimeCrossBinding.cs -- bug fix -- bug fix & enhance -- bug fix -- bug fix -- enhance -- Bug fix & enhance -- Update JBehaviour.cs -- delete -- 增加教程 -- 增加UIKit文档 -- fix classbind -- enhance -- 优化ClassBind,JSaver,JBehaviour -- JBehaviour enhancement -- 更新 -- 删除优化 -- enhancement -- bug fix -- 还原JBehaviour -- 修复BUG -- Delete .suo -- initial -- UI Demo -- Size decreases -- 0.5.x initial -- v0.5.8 -- Update README_en-us.md -- Update README.md -- JBehaviour & JResource enhancements -- Update Core.unitypackage -- v0.5.7 p3 -- Update README.md -- Update README.md -- Update README.md -- update readme -- 0.5.7 p2 -- v0.5.7 -- Update README.md -- v0.5.6 p2 -- v0.5.6 -- Update README_en-us.md -- Update README.md -- Updated Core.unitypackage -- ILRuntime update -- bug fix -- Update MonoBehaviourAdapter.cs -- improvements -- bug fix & improvement -- v0.5.5 -- v0.5.4 -- Update README_en-us.md -- Updated Core package & Init scene -- Update README.md -- Update Init.unity -- Update BuildScript.cs -- Update README.md -- Update README.md -- v0.5.3 -- v0.5.3 增加打包后的资源的copy工具,修复StreamingAssets资源解压逻辑 -- Update Assets.cs -- Update README.md -- Update README.md -- Update README.md -- v0.5.2 -- Update README_zh-cn.md -- Update README_zh-cn.md -- v0.5.2 -- bug fix -- Create Core.unitypackage -- Create Core.unitypackage -- Update README_zh-cn.md -- bug fix -- updated docs -- Update README_zh-cn.md -- Update LocalizedText -- Documents -- v0.5.1 -- JAction bug fix -- Update README_zh-cn.md -- Update Clean.cs -- Update README_zh-cn.md -- fixed clean.cs -- clean.cs bug fix -- enhance Clean.cs -- Enhance & Fix CPU bug in editor -- Enhanced MonoBehaviour Adapter Editor -- Enhanced MonoBehaviour Adapter Editor -- Merge pull request #2 from JasonXuDeveloper/master (#3) -- delete demo -- Update README_zh-cn.md -- Update README.md -- Update README.md -- Update README_zh-cn.md -- bug fix -- Update README.md -- Update README_zh-cn.md -- v0.5.0 -- v0.4.10 -- Update Init.cs -- Update README_zh-cn.md -- Update README.md -- Sponsorship -- bug fix -- v0.4.9 -- Update README_zh-cn.md -- Update README.md -- v0.4.8 -- Updated README -- Updated Document -- Update README_zh-cn.md -- Updated README -- 0.4.7 -- Updated README -- 0.4.6 -- Update README -- v0.4.5 -- Update gitee -- Grammar -- Update Extension.md -- v0.4.4 -- Update Basic.md -- Update Extension.md -- Update Extension.md -- Update Extension.md -- Documents -- cleaned repo -- Update CHANGE.md -- Delete JEngine.Unity.unitypackage -- v0.4.3 -- Clean up -- Update README_zh-cn.md -- Update README.md -- Update README -- Update README_zh-cn.md -- Update README.md -- Updated Logo -- Update logo.png -- v0.4.2 -- Update README_zh-cn.md -- Update README.md -- Update README_zh-cn.md -- Update README_zh-cn.md -- Update README.md -- Update README_zh-cn.md -- Update README.md -- Update README_zh-cn.md -- Update README.md -- Update README.md -- empty .vs -- Bug Fix -- Rename DevelopementGuide.md to DevelopmentGuide.md -- Update DLLMgr.cs -- Update README.md -- Update README_zh-cn.md -- Upload meta files -- Update .gitignore -- JAction able to run on Main Thread -- v0.4.1 -- delete .idea -- Delete riderModule.iml -- Update .gitignore -- v0.4.0 -- Update README_zh-cn.md -- Update README.md -- Update README_zh-cn.md -- Update README.md -- 中文文档 -- Update README_zh-cn.md -- Update README.md -- Update README.md -- 中文文档 -- Update README_zhcn.md -- Update README_zhcn.md -- Update README_zhcn.md -- Update README_zhcn.md -- Update README_zhcn.md -- Chinese Document -- ILRuntime performence enhances -- v0.3.6.5 -- Delete HotUpdateScripts-Debug -- Delete UserPrefs.xml -- Update README.md -- Update README.md -- Update README.md -- v0.3.6.4 -- Update JBehaviour.md -- Update README.md -- bug fix -- Update README.md -- Update README.md -- v0.3.6.3 -- Update README.md -- Update README.md -- v0.3.6.2 -- Update JBehaviour.md -- Update README.md -- improve performence of JAction & JBehaviour -- Update README.md -- Update README.md -- Update README.md -- v0.3.6.1 -- Update README.md -- v0.3.6 -- Update README.md -- ILRuntime now supports Profiler -- Enhance Init.cs -- Update README.md -- Update README.md -- v0.3.5 -- daily commit -- Daily commit -- encrypt editor window supported -- Update README.md -- Update README.md -- v0.3.4 -- Update README.md -- v0.3.3 with dll encryption -- Update JUI.md -- Update JUI.md -- Update README.md -- Update README.md -- Add directories with files -- XAsset bug fix -- Tiny improve -- Updates XAsset -- Update README.md -- Update JUI.md -- Improved JBehaviour, improved JUI -- Tiny change -- Update Examples & Improve some scripts -- Update README.md -- v0.3.2 final version -- Update JUI.md -- Update JUI.md -- Update CHANGE.md -- v0.3.2 -- Update README.md -- Update README.md -- Update README.md -- v0.3.1 -- v0.3 -- Update README.md -- Update README.md -- v0.2 -- v0.1 changes -- JEngine v0.1 -- Initial commit - - ## 1.0.5 (October 29 2025) diff --git a/README.md b/README.md index 5c4942d7..f0821836 100644 --- a/README.md +++ b/README.md @@ -53,7 +53,7 @@ JEngine is a powerful Unity framework that enables **runtime hot updates** for y | **HybridCLR** | Runtime code execution | [GitHub](https://github.com/focus-creative-games/hybridclr) | | **YooAssets** | Runtime resource updates | [GitHub](https://github.com/tuyoogame/YooAsset) | -## 🎉 Latest Features (v1.0.6) +## 🎉 Latest Features (v1.0.5) - **Fixed** missing HotUpdate Monobehaviour issue - **Supported** Standalone mode diff --git a/README_zh_cn.md b/README_zh_cn.md index b736e27f..1219044a 100644 --- a/README_zh_cn.md +++ b/README_zh_cn.md @@ -57,7 +57,7 @@ JEngine是针对Unity开发者设计的**开箱即用**的框架,封装了强 | **HybridCLR** | 运行时代码执行 | [GitHub](https://github.com/focus-creative-games/hybridclr) | | **YooAssets** | 运行时资源更新 | [GitHub](https://github.com/tuyoogame/YooAsset) | -## 🎉 最新功能 (v1.0.6) +## 🎉 最新功能 (v1.0.5) - **修复**丢失热更MonoBehaviour问题 - **支持**单机模式 diff --git a/UnityProject/Packages/com.jasonxudeveloper.jengine.core/package.json b/UnityProject/Packages/com.jasonxudeveloper.jengine.core/package.json index 097c18e4..bab7984e 100644 --- a/UnityProject/Packages/com.jasonxudeveloper.jengine.core/package.json +++ b/UnityProject/Packages/com.jasonxudeveloper.jengine.core/package.json @@ -1,6 +1,6 @@ { "name": "com.jasonxudeveloper.jengine.core", - "version": "1.0.6", + "version": "1.0.5", "displayName": "JEngine.Core", "description": "The solution that allows unity games update in runtime.", "license": "MIT", diff --git a/UnityProject/Packages/com.jasonxudeveloper.jengine.util/package.json b/UnityProject/Packages/com.jasonxudeveloper.jengine.util/package.json index 66018306..7f14e65b 100644 --- a/UnityProject/Packages/com.jasonxudeveloper.jengine.util/package.json +++ b/UnityProject/Packages/com.jasonxudeveloper.jengine.util/package.json @@ -1,6 +1,6 @@ { "name": "com.jasonxudeveloper.jengine.util", - "version": "1.0.0", + "version": "0.0.0", "displayName": "JEngine.Util", "description": "Utility classes for JEngine framework.", "license": "MIT", @@ -17,5 +17,6 @@ "email": "jason@xgamedev.com", "url": "https://github.com/JasonXuDeveloper" }, - "dependencies": {} + "dependencies": { + } }