fix(core): resolve SceneHandle ambiguous reference in Unity 6#589
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JasonXuDeveloper merged 1 commit intomasterfrom Jan 27, 2026
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Add using alias to explicitly specify YooAsset.SceneHandle, fixing CS0104 compilation error when UnityEngine.SceneManagement.SceneHandle conflicts with YooAsset.SceneHandle in Unity 6000.x. Fixes #587 Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
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Pull request overview
Resolves Unity 6 (6000.x) compilation error (CS0104) caused by an ambiguous SceneHandle reference between UnityEngine.SceneManagement and YooAsset.
Changes:
- Adds a
usingalias to explicitly bindSceneHandletoYooAsset.SceneHandlewithinBootstrap.Common.cs.
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Unity Test Results✅ EditMode: All tests passed Unity Version: 2022.3.55f1 ✅ All tests passed! The PR is ready for review. View workflow run |
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Summary
YooAsset.SceneHandleandUnityEngine.SceneManagement.SceneHandlein Unity 6 (6000.x)YooAsset.SceneHandleinBootstrap.Common.csRoot Cause
Unity 6 introduced
UnityEngine.SceneManagement.SceneHandle, which conflicts withYooAsset.SceneHandlewhen both namespaces are imported.Solution
Added using alias at the top of the file:
This keeps the code clean and makes the intent explicit.
Fixes #587
Test plan
🤖 Generated with Claude Code