refactor(ui): improve theming system and add cursor support #596
GitHub Actions / EditMode Test Results
completed
Jan 29, 2026 in 0s
✅ EditMode Test Results - 49/49 - Passed in 0.516s
✅ editmode-results.xml - 49/49 - Passed in 0.516s
Details
✅ editmode-results.xml - 49/49 - Passed in 0.516s
- ✅ JEngine.UI.Tests.MessageBoxTests - 19/19 - Passed in 0.206s
- ✅ ActiveCount_InitiallyZero - Passed in 0.017s
- ✅ CloseAll_CanBeCalledMultipleTimes - Passed in 0.003s
- ✅ CloseAll_DoesNotThrowWhenNoActiveBoxes - Passed in 0.003s
- ✅ Dispose_CanBeCalledMultipleTimes - Passed in 0.003s
- ✅ Dispose_ClearsActiveAndPooledCounts - Passed in 0.003s
- ✅ PooledCount_InitiallyZero - Passed in 0.003s
- ✅ Show_DoesNotAffectActiveCount_WhenNoPrefab - Passed in 0.019s
- ✅ Show_DoesNotAffectActiveCount_WhenUsingTestHandler - Passed in 0.076s
- ✅ Show_DoesNotAffectPooledCount_WhenUsingTestHandler - Passed in 0.007s
- ✅ Show_HandlesNullParameters_WithTestHandler - Passed in 0.007s
- ✅ Show_LogsError_WhenNoPrefab - Passed in 0.007s
- ✅ Show_MultipleCalls_AllReturnFalse_WhenNoPrefab - Passed in 0.007s
- ✅ Show_MultipleCalls_AllUseTestHandler - Passed in 0.008s
- ✅ Show_PassesCorrectParameters_ToTestHandler - Passed in 0.008s
- ✅ Show_PassesDefaultParameters_WhenNotSpecified - Passed in 0.008s
- ✅ Show_ReturnsFalse_WhenNoPrefab - Passed in 0.007s
- ✅ Show_ReturnsFalse_WhenTestHandlerReturnsFalse - Passed in 0.007s
- ✅ Show_ReturnsTrue_WhenTestHandlerReturnsTrue - Passed in 0.008s
- ✅ Show_UsesTestHandler_WhenSet - Passed in 0.008s
- ✅ JEngine.Util.Tests.JActionTests - 30/30 - Passed in 0.230s
- ✅ Cancel_InvokesOnCancelCallback - Passed in 0.007s
- ✅ Cancel_WithState_PassesStateToCallback - Passed in 0.004s
- ✅ ComplexChain_ExecutesInOrder - Passed in 0.014s
- ✅ ComplexChain_MixedStaticAndState_WorksCorrectly - Passed in 0.014s
- ✅ ComplexChain_WithState_PassesCorrectState - Passed in 0.003s
- ✅ Create_AfterDispose_ReusesInstance - Passed in 0.003s
- ✅ Create_ReturnsNonNullInstance - Passed in 0.005s
- ✅ Dispose_DuringExecution_CancelsFirst - Passed in 0.003s
- ✅ Dispose_ReturnsToPool - Passed in 0.003s
- ✅ Do_ChainsMultipleActions - Passed in 0.003s
- ✅ Do_ExecutesSynchronousAction - Passed in 0.003s
- ✅ Do_WithBoolState_WorksCorrectly - Passed in 0.003s
- ✅ Do_WithFloatState_WorksCorrectly - Passed in 0.004s
- ✅ Do_WithIntState_WorksCorrectly - Passed in 0.003s
- ✅ Do_WithReferenceState_PassesStateToAction - Passed in 0.003s
- ✅ Do_WithState_PassesStateToAction - Passed in 0.003s
- ✅ Execute_EmptyAction_CompletesImmediately - Passed in 0.003s
- ✅ Execute_WithNullAction_SkipsGracefully - Passed in 0.003s
- ✅ Execute_WithoutTimeout_NoPreemption - Passed in 0.053s
- ✅ Execute_WithTimeout_CancelsWhenExceeded - Passed in 0.053s
- ✅ Execute_WithTimeout_CompletesIfFastEnough - Passed in 0.013s
- ✅ Repeat_ExecutesActionMultipleTimes - Passed in 0.003s
- ✅ Repeat_WithState_PassesStateEachTime - Passed in 0.003s
- ✅ RepeatUntil_WithState_PassesStateToActionAndCondition - Passed in 0.003s
- ✅ RepeatWhile_WithState_PassesStateToActionAndCondition - Passed in 0.003s
- ✅ Reset_AllowsReuse - Passed in 0.003s
- ✅ Reset_ClearsAllTasks - Passed in 0.003s
- ✅ Using_AutoDisposesAction - Passed in 0.003s
- ✅ WaitUntil_WithState_PassesStateToCondition - Passed in 0.006s
- ✅ WaitWhile_WithState_PassesStateToCondition - Passed in 0.003s
Loading