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added shader nodes plugin, incremented version.
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README.md

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# jMonkeyBuilder 1.3.2 #
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# jMonkeyBuilder 1.4.0 #
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### It's 3D Editor to prepare/work/create graphics content for jMonkeyEngine 3.2 ###
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[![Join the chat at https://gitter.im/jME3-SpaceShift-Editor/Lobby](https://badges.gitter.im/jME3-SpaceShift-Editor/Lobby.svg)](https://gitter.im/jME3-SpaceShift-Editor/Lobby?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)

app.version

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1.3.2
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1.4.0

build-native.xml

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<project name="jMonkeyBuilder" default="do-deploy" basedir="native-build"
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xmlns:fx="javafx:com.sun.javafx.tools.ant">
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<property name="editor.version" value="1.3.2"/>
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<property name="editor.version" value="1.4.0"/>
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<property environment="env"/>
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<condition property="gradle.executable" value="${basedir}/../gradlew.bat"

build.gradle

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apply plugin: 'org.junit.platform.gradle.plugin'
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group = 'com.spaceshift'
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version = '1.3.2'
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version = '1.4.0'
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sourceCompatibility = 1.8
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targetCompatibility = 1.8
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src/main/java/com/ss/editor/config/Config.java

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* The editor's version.
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*/
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@NotNull
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public static final Version APP_VERSION = new Version("1.3.2");
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public static final Version APP_VERSION = new Version("1.4.0");
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/**
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* The string version.

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