Arena integration#439
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* basic arena allocator * added resize impl * edit resize --------- Co-authored-by: jnyfah <jnyfaah@gmail.com>
* basic arena allocator * added resize impl * edit resize * added memory manager * updated CI * fixed format * fixed naming * assert PoolAllocator memory --------- Co-authored-by: jnyfah <jnyfaah@gmail.com>
* vector and string view draft * string * minor changes * container rewrite * again * more changes * more changes again
* initial move to arena * initial editor move to arena alloc
* initial move to arena * initial editor move to arena alloc * more arena for importers and serializers * cleanup around the editor * fixed scene name * format * improved importers and serializers concurrency
* hash map???? * because format is my worst enemy * removing size from array initialization because i dont see the point of it * adding some string to hashmap test because why not * added initializer list and some tests for arrayview * some changes * make lists?? * clang format hates me * remove silly comments
* first iteration - engine runs on Arena * fixed input devices * fixed logger configuration logic * fixed vma mem leaks * deleted stale memory in Handle manager pool * fixed handle tests * more removal of vector * clang format * I broke the pipeline --------- Co-authored-by: Jennifer Chukwu <jnyfaah@gmail.com>
* removed std containers * rewrote the hashmap using linear probing * clang format hates to see me coming lol * more improvement * more improve around shader caches * deleted dead codes * improved corewindows requiredlayers --------- Co-authored-by: jnyfah <jnyfaah@gmail.com>
* fixed import models * fixed platform backslash
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Arena!!!! |
* vec again * some major changes * clang format * added header * from vector to vec * some changes * some changes again * last one
jnyfah
approved these changes
Apr 21, 2025
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