Summary
A follow-up audit found three remaining plugin-level gaps after the recent status bar and command-migration work.
These issues are now small and well-scoped, but they are real user-facing mismatches:
- the status bar can lose the actor badge even when HUD state knows the active agent
- mode entry can preserve stale workflow state from the previous mode
- the published plugin package still does not fully match the documented
/codingbuddy:* slash-command migration model
Why this parent issue exists
The recent work significantly improved the project, but these gaps still sit on important runtime edges:
- Claude Code status bar correctness
- workflow-state reset behavior
- distributable package vs. docs/runtime command model consistency
Each child issue is independently implementable and includes reproduction notes, scope, and acceptance criteria.
Child issues
Recommended order
- Fix HUD actor badge fallback from
hud_state.activeAgent
- Fix stale workflow-state leakage on mode entry
- Close the namespaced slash-command migration gap in the distributable package
Validation target
When this parent issue is complete:
- the two-line status bar shows the correct actor more reliably
- switching modes no longer carries stale workflow state forward
- the plugin tarball and documentation describe the same slash-command model
Summary
A follow-up audit found three remaining plugin-level gaps after the recent status bar and command-migration work.
These issues are now small and well-scoped, but they are real user-facing mismatches:
/codingbuddy:*slash-command migration modelWhy this parent issue exists
The recent work significantly improved the project, but these gaps still sit on important runtime edges:
Each child issue is independently implementable and includes reproduction notes, scope, and acceptance criteria.
Child issues
Recommended order
hud_state.activeAgentValidation target
When this parent issue is complete: