feat(mcp/plugin): render a real opening council scene in Claude Code first responses (#1421)#1430
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…#1421) Add buildCouncilSceneInstructions() to generate rendering instructions from council scene metadata and inject into the instructions field for PLAN/EVAL/AUTO modes. ACT mode remains compact with no council scene. MCP changes: - New pure function buildCouncilSceneInstructions() in council-scene.builder.ts - Wired into mode.handler.ts to append council rendering block to instructions - 7 new unit tests + 3 integration tests Plugin changes: - Updated mode_engine.py build_instructions() with matching rendering format - 3 new test cases for face+name+role format, moderator copy, EVAL rendering
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JeremyDev87
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Apr 7, 2026
JeremyDev87
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Review: APPROVE
CI Status: ALL PASS ✅
Code Review Summary
- Critical: 0 | High: 0 | Medium: 1 (non-blocking) | Low: 1
Changes Verified
buildCouncilSceneInstructions()pure function — returns rendering block or undefined ✅- MCP: wired into
result.instructionsfor PLAN/EVAL/AUTO, ACT excluded ✅ - Plugin: standalone parity with face+name+role format ✅
- Clarification override correctly replaces instructions (council scene discarded for ambiguous requests) ✅
- Tests: 7 unit + 3 integration (MCP) + 5 plugin tests ✅
Non-blocking Suggestions
- [MEDIUM] Consider local variable instead of
result.instructions +=to avoid mutation (style consistency with clarification gate) - [LOW] CHAR_LIMIT truncation edge case — current priority order is correct (template > council > enrichment)
Recommendation: APPROVE
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Summary
buildCouncilSceneInstructions()to generate rendering instructions from council scene metadatainstructionsfield for PLAN/EVAL/AUTO modesmode_engine.pywith matching rendering formatCloses #1421
Test plan
buildCouncilSceneInstructions()(7 tests: undefined/disabled/empty-cast/valid-scene/faces-names-roles/moderatorCopy/format)