I have imported a model from Koikatsu to Blender and converted the bones to Rigify. When I try to use this add-on, it keeps giving me the same error.
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skeleton is RIG-Armature.003
Traceback (most recent call last):
File "C:\Users\ADMIN\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\autogrip-main\handrig.py", line 698, in find_hand_root
return obj.pose.bones['DEF-hand.L']
KeyError: 'bpy_prop_collection[key]: key "DEF-hand.L" not found'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\ADMIN\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\autogrip-main\handrig.py", line 747, in execute
righthandroot = find_hand_root('R')
File "C:\Users\ADMIN\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\autogrip-main\handrig.py", line 711, in find_hand_root
raise RuntimeError("Couldn't find hand root. Are you sure you have the right rig type?")
RuntimeError: Couldn't find hand root. Are you sure you have the right rig type?
Error: Python: Traceback (most recent call last):
File "C:\Users\ADMIN\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\autogrip-main\handrig.py", line 698, in find_hand_root
return obj.pose.bones['DEF-hand.L']
KeyError: 'bpy_prop_collection[key]: key "DEF-hand.L" not found'
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "C:\Users\ADMIN\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\autogrip-main\handrig.py", line 747, in execute
righthandroot = find_hand_root('R')
File "C:\Users\ADMIN\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\autogrip-main\handrig.py", line 711, in find_hand_root
raise RuntimeError("Couldn't find hand root. Are you sure you have the right rig type?")
RuntimeError: Couldn't find hand root. Are you sure you have the right rig type?
Clicking on "Guess Rig Type" brings me the same message: "Rig doesn't match precoded types."
Please let me know what other info I should provide to solve this.
I have imported a model from Koikatsu to Blender and converted the bones to Rigify. When I try to use this add-on, it keeps giving me the same error.
Clicking on "Guess Rig Type" brings me the same message: "Rig doesn't match precoded types."
Please let me know what other info I should provide to solve this.