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3 changes: 1 addition & 2 deletions includes/learnopengl/camera.h
Original file line number Diff line number Diff line change
@@ -1,7 +1,6 @@
#ifndef CAMERA_H
#define CAMERA_H

#include <glad/glad.h>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>

Expand Down Expand Up @@ -79,7 +78,7 @@ class Camera
}

// processes input received from a mouse input system. Expects the offset value in both the x and y direction.
void ProcessMouseMovement(float xoffset, float yoffset, GLboolean constrainPitch = true)
void ProcessMouseMovement(float xoffset, float yoffset, bool constrainPitch = true)
{
xoffset *= MouseSensitivity;
yoffset *= MouseSensitivity;
Expand Down