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1 parent 63dcb3e commit 0cbcfa9Copy full SHA for 0cbcfa9
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Assets/Scripts/Editor/BuildScript.cs
@@ -132,8 +132,6 @@ public static void Build(string[] args)
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// Off by default, but just to be sure, see https://docs.unity3d.com/Manual/webgl-embeddedresources.html
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PlayerSettings.WebGL.useEmbeddedResources = false;
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PlayerSettings.WebGL.threadsSupport = false;
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- // ASTC has the smallest texture sizes
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- EditorUserBuildSettings.webGLBuildSubtarget = WebGLTextureSubtarget.ASTC;
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#if UNITY_2022_1_OR_NEWER
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PlayerSettings.SetIl2CppCodeGeneration(namedBuildTarget, Il2CppCodeGeneration.OptimizeSize);
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