There are many uses for RNG, but it is also necessary for some stochastic narrow precision (#108) tricks. See e.g. https://www.radicalnumerics.ai/blog/nvfp4-part1 and https://arxiv.org/pdf/2601.22813.
Based on NVIDIA/cutile-python#17, it seems it might get support at the Tile IR level.
There are many uses for RNG, but it is also necessary for some stochastic narrow precision (#108) tricks. See e.g. https://www.radicalnumerics.ai/blog/nvfp4-part1 and https://arxiv.org/pdf/2601.22813.
Based on NVIDIA/cutile-python#17, it seems it might get support at the Tile IR level.