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docs(sandbox): clarify section references in guides (AstrBotDevs#6591)
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docs/en/use/astrbot-agent-sandbox.md

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From AstrBot's perspective, the current implementation caches the sandbox booter by request `session_id`; in the default main-agent flow, this `session_id` usually equals the message-session identifier `unified_msg_origin`. As a result, follow-up requests from the same message session will usually continue using the same Neo sandbox; if the sandbox becomes unavailable, it will be rebuilt automatically.
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For more detailed explanations of TTL and persistence behavior, see the later sections on [`Shipyard Neo Sandbox TTL`](docs/en/use/astrbot-agent-sandbox.md) and [`Data Persistence in the Sandbox Environment`](docs/en/use/astrbot-agent-sandbox.md).
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For more detailed explanations of TTL and persistence behavior, see the later sections on `Shipyard Neo Sandbox TTL` and Data Persistence in the Sandbox Environment.
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## Legacy Option: Shipyard
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docs/zh/use/astrbot-agent-sandbox.md

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对 AstrBot 而言,当前会按请求的 `session_id` 维度缓存沙箱 booter;在主 Agent 默认流程下,这个 `session_id` 通常等于消息会话标识 `unified_msg_origin`。因此,同一消息会话的后续请求通常会继续复用同一个 Neo sandbox;如果沙箱失效,则会自动重建。
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关于 TTL 与数据持久化的更详细说明,请参考下文的 [`关于 Shipyard Neo Sandbox TTL`](docs/zh/use/astrbot-agent-sandbox.md) 与 [`关于沙盒环境的数据持久化`](docs/zh/use/astrbot-agent-sandbox.md) 小节。
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关于 TTL 与数据持久化的更详细说明,请参考下文的关于 `Shipyard Neo Sandbox TTL`”与“关于沙盒环境的数据持久化小节。
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## 旧方案:Shipyard
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