kOS Stock Camera Addon Changelog
- Added
ADDONS:CAMERA:LIGHTfor adding and controlling a light source attached to the camera. See updated README.md for details. - Freecamera adjustments:
- Made
:anchoracceptVESSEL,PARTandBODYstructures instead of strings. - Anchoring to parts is now accepted, if the part gets destroyed or unloaded the anchor should revert to the vessel if possible.
- Removed
:anchorvesselbecause of the above change - Added
:lookat(position) - Added
:move(vector) - Attempted to make :anchor to a body more stable/less jittery when the vessel is at high altitude
- renamed
:orientationsuffix to:facingto stay more consistent with kOS terminology :facingnow accepts both directions and vectors, if vector is used then the roll of the camera will be "up"/horizontal:setpose()'s facing parameter also accepts both direction and vector, similar to the above.- added
:distancewhich can also be set to adjust how far the camera is from the vessel.
- Made
- added aliases
addons:camera:flight,addons:camera:map,addons:camera:internal,addons:camera:free
- Added new camera mode
ADDONS:CAMERA:FREECAMERAthat comes with several new additions to controlling the camera. See updated README.md for details.
- Added free camera
- Update for KSP 1.8 - 1.11
- Add
CAMERA:MAPCAMERAsuffix to control camera controls for mapview
- Update for KSP 1.8 - 1.10
- Update for KSP 1.3.1
- Add
POSITIONUPDATERsuffix to use a delegate to set the camrea position
Initial public release