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// Find the non-stageable resources window game object
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_nsResourcesUI=GameObject.Find("GameManager/Default Game Instance(Clone)/UI Manager(Clone)/Scaled Main Canvas/FlightHudRoot(Clone)/NonStageableResources(Clone)/KSP2UIWindow/Root/UIPanel");
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if(_nsResourcesUI!=null)
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{
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// Number of resources above the default maximum of 2 (EC & Monoprop)
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intextraResources=Math.Max(0,nsResourcesCount-2);
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// Find the non-stageable resources window game object
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_nsResourcesUI=GameObject.Find("GameManager/Default Game Instance(Clone)/UI Manager(Clone)/Scaled Main Canvas/FlightHudRoot(Clone)/NonStageableResources(Clone)/KSP2UIWindow/Root/UIPanel");
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