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#LOC_SystemHeat_ModuleSystemHeatRadiator_PartInfo = Cools systems on vessels by pumping coolant through radiating surfaces.\n\n<color=#ff730d>Thermal Parameters:</color>\n - Radiates <b><<1>>W</b> at <b><<2>> K</b>\n - Radiates <b><<3>>W</b> at <b><<4>> K</b>\n \n\n<b>Legacy Core Heat Parameters</b>
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#LOC_SystemHeat_ModuleSystemHeatRadiator_PartInfo_Atmosphere = \n<b>Affected by atmosphere density</b> \n- <b><<1>>%</b> at <b><<2>> atm</b>\n - <b><<3>>%</b> at <b><<4>> atm</b>
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#LOC_SystemHeat_ModuleSystemHeatRadiator_PartInfo_Acceleration = \n<b>Affected by vessel acceleration</b> \n- <b><<1>>%</b> at <b><<2>> m/s²</b>\n - <b><<3>>%</b> at <b><<4>> m/s²</b>
Copy file name to clipboardExpand all lines: changelog.txt
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v0.8.0
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- Updates to zn-ch localization
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- Corrected an issue where the heat simulation would not be reset when using the Hangar mod to launch ships. Note that if you are experiencing this you will need to re-save the ship in the editor
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- Additional performance improvements and code cleanup
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- Added the ability for radiators to have their output scaled by atmosphere depth and/or acceleration
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v0.7.5
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- Fixed a fission reactor related logging incident
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SystemHeat 0.7.5
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SystemHeat 0.8.0
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A mod for Kerbal Space Program, intended to provide a better experience for heat management, particularly geared towards resource extraction, high energy engines, and nuclear reactors.
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