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ATL Properties
You can set properties inside of Tiled that affect the way Advanced Tiled Loader behaves. These properties are called ATL properties.
###Setting an ATL Property

###Map
atl_directory
If this is set the map will load its resources as if it had been loaded from this location. Mainly
used for saved maps.
atl_useSpriteBatch
The starting value for Map.useSpriteBatch
atl_viewX
The starting value for Map.viewX
atl_viewY
The starting value for Map.viewY
atl_viewH
The starting value for Map.viewH
atl_viewScaling
The starting value for Map.viewScaling
atl_viewPadding
The starting value for Map.viewPadding
atl_drawObjects
The starting value for Map.drawObjects
###TileLayer
atl_useSpriteBatch
The starting value for TileLayer.useSpriteBatch
atl_parallaxX
The starting value for TileLayer.parallaxX
atl_parallaxY
The starting value for TileLayer.parallaxY
atl_offsetX
The starting value for TileLayer.offsetX
atl_offsetY
The starting value for TileLayer.offsetY