| Name | Type | Description | Notes |
|---|---|---|---|
| AgentBlueprintId | Pointer to string | [optional] | |
| Name | Pointer to NullableString | [optional] | |
| RequiredCapabilities | Pointer to []string | [optional] | |
| LastModified | Pointer to time.Time | [optional] |
func NewOrchestratorsAgentBlueprintResponse() *OrchestratorsAgentBlueprintResponse
NewOrchestratorsAgentBlueprintResponse instantiates a new OrchestratorsAgentBlueprintResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewOrchestratorsAgentBlueprintResponseWithDefaults() *OrchestratorsAgentBlueprintResponse
NewOrchestratorsAgentBlueprintResponseWithDefaults instantiates a new OrchestratorsAgentBlueprintResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *OrchestratorsAgentBlueprintResponse) GetAgentBlueprintId() string
GetAgentBlueprintId returns the AgentBlueprintId field if non-nil, zero value otherwise.
func (o *OrchestratorsAgentBlueprintResponse) GetAgentBlueprintIdOk() (*string, bool)
GetAgentBlueprintIdOk returns a tuple with the AgentBlueprintId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OrchestratorsAgentBlueprintResponse) SetAgentBlueprintId(v string)
SetAgentBlueprintId sets AgentBlueprintId field to given value.
func (o *OrchestratorsAgentBlueprintResponse) HasAgentBlueprintId() bool
HasAgentBlueprintId returns a boolean if a field has been set.
func (o *OrchestratorsAgentBlueprintResponse) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *OrchestratorsAgentBlueprintResponse) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OrchestratorsAgentBlueprintResponse) SetName(v string)
SetName sets Name field to given value.
func (o *OrchestratorsAgentBlueprintResponse) HasName() bool
HasName returns a boolean if a field has been set.
func (o *OrchestratorsAgentBlueprintResponse) SetNameNil(b bool)
SetNameNil sets the value for Name to be an explicit nil
func (o *OrchestratorsAgentBlueprintResponse) UnsetName()
UnsetName ensures that no value is present for Name, not even an explicit nil
func (o *OrchestratorsAgentBlueprintResponse) GetRequiredCapabilities() []string
GetRequiredCapabilities returns the RequiredCapabilities field if non-nil, zero value otherwise.
func (o *OrchestratorsAgentBlueprintResponse) GetRequiredCapabilitiesOk() (*[]string, bool)
GetRequiredCapabilitiesOk returns a tuple with the RequiredCapabilities field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OrchestratorsAgentBlueprintResponse) SetRequiredCapabilities(v []string)
SetRequiredCapabilities sets RequiredCapabilities field to given value.
func (o *OrchestratorsAgentBlueprintResponse) HasRequiredCapabilities() bool
HasRequiredCapabilities returns a boolean if a field has been set.
func (o *OrchestratorsAgentBlueprintResponse) SetRequiredCapabilitiesNil(b bool)
SetRequiredCapabilitiesNil sets the value for RequiredCapabilities to be an explicit nil
func (o *OrchestratorsAgentBlueprintResponse) UnsetRequiredCapabilities()
UnsetRequiredCapabilities ensures that no value is present for RequiredCapabilities, not even an explicit nil
func (o *OrchestratorsAgentBlueprintResponse) GetLastModified() time.Time
GetLastModified returns the LastModified field if non-nil, zero value otherwise.
func (o *OrchestratorsAgentBlueprintResponse) GetLastModifiedOk() (*time.Time, bool)
GetLastModifiedOk returns a tuple with the LastModified field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *OrchestratorsAgentBlueprintResponse) SetLastModified(v time.Time)
SetLastModified sets LastModified field to given value.
func (o *OrchestratorsAgentBlueprintResponse) HasLastModified() bool
HasLastModified returns a boolean if a field has been set.