Here is what the OpenCL C Spec writes for coordinate computation:
s_prime = 2.0f * rint(0.5f * s)
s_prime = fabs(s - s_prime)
u = s_prime * w_t
Here is what is in the OpenCL SPIR-V Environment spec after rendering:
v and w computations are similarly affected.
Here is what the OpenCL C Spec writes for coordinate computation:
Here is what is in the OpenCL SPIR-V Environment spec after rendering:
v and w computations are similarly affected.