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OpenXR Guide

OpenXR logo Khronos logo

The OpenXR Guide is designed to help developers get up and going with the world of OpenXR. It is aimed to be a light read that leads to many other useful links depending on what a developer is looking for. All information is intended to help better fill the gaps about the many nuances of OpenXR.

Overview

Using OpenXR

  • Frame submission. A guide focusing on the details of OpenXR frame submission including common calling patterns, optimizations and pitfalls.

Video Guides

  • OpenXR for native development. A 60-minute video tour of the major components of the OpenXR API presented by Alex Turner at Microsoft.
  • OpenXR Master Class | ChinaVR 2020. A deep dive into how an OpenXR application is structured, how the interaction system works, how multiple applications and overlays are supported and more, presented by Ryan A. Pavlik, Principal Software Engineer at Collabora and OpenXR Working Group Specification Editor.

Sample Apps

Appendix

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