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Pull requests: KhronosGroup/SPIRV-Cross

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Pull requests list

MSL: add Vulkan mesh shader emulation
#2650 opened Jul 18, 2026 by dttdrv Draft
MSL: Add ray tracing shader support
#2649 opened Jul 13, 2026 by dttdrv Loading…
HLSL: Added support for tessellation control/evaluation shaders
#2604 opened Feb 22, 2026 by xen2 Contributor Loading…
MSL: Also handle signedness mismatches in fragment outputs.
#2562 opened Oct 24, 2025 by cdavis5e Contributor Loading…
Support generating shader code to load vertices
#2204 opened Sep 27, 2023 by etang-cw Contributor Loading…
MSL: Implement geometry shaders using object and mesh stages.
#2200 opened Sep 15, 2023 by js6i Contributor Loading…
Support XFB in MoltenVK
#2169 opened Jun 19, 2023 by gpx1000 Draft
Implement VK_KHR_ray_tracing in HLSL
#1364 opened May 16, 2020 by maierfelix Loading…
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