@@ -495,12 +495,24 @@ static const CmdFlags CommandToFlags[CMD_COUNT][2] = {
495495 VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT },
496496 {VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT , 0 }},
497497 // CMD_DRAWINDIRECT,
498+ {{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
499+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT ,
500+ VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
501+ VK_ACCESS_SHADER_READ_BIT },
502+ {VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT , 0 }},
503+ // CMD_DRAWINDIRECTCOUNTAMD, TODO : Make sure these are right
498504 {{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
499505 VK_PIPELINE_STAGE_VERTEX_SHADER_BIT ,
500506 VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
501507 VK_ACCESS_SHADER_READ_BIT },
502508 {VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT , 0 }},
503509 // CMD_DRAWINDEXEDINDIRECT,
510+ {{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
511+ VK_PIPELINE_STAGE_VERTEX_SHADER_BIT ,
512+ VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
513+ VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_SHADER_READ_BIT },
514+ {VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT , 0 }},
515+ // CMD_DRAWINDEXEDINDIRECTCOUNTAMD, TODO : Make sure these are right
504516 {{VK_PIPELINE_STAGE_ALL_COMMANDS_BIT | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
505517 VK_PIPELINE_STAGE_VERTEX_SHADER_BIT ,
506518 VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
0 commit comments