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README.md
@@ -53,7 +53,8 @@ The code is very clean and well documented with many examples to get you started
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- Robust arcade physics system with collision handling
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- Fast tilemap collision and raycasting
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-- Full Box2D integration for realistic physics
+- Full [Box2D](https://box2d.org/) integration for realistic physics
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+- Fast physics with [Box2D v2.3.1 WASM](https://github.com/kripken/box2d.js)
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- Grid-based A* pathfinding plugin with optional path smoothing
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### 🚀 Flexibility
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