Refactor Zoodle into runtime scene extension#12284
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Irev-Dev
approved these changes
Jul 2, 2026
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Summary
Stacked on #12282 (
franknoirot/adhoc/engine-scene-extensions). This PR is intended to be behavior-preserving; the inset transition and additional drawing tools are left for follow-up PRs.Testing
npx biome check --formatter-enabled=true --linter-enabled=false --organize-imports-enabled=true --files-ignore-unknown=true src/components/MlEphantConversation.tsx src/components/MlEphantConversation.spec.tsx src/components/ViewportAnnotationOverlay.tsx src/components/layout/areas/MlEphantConversationPane.spec.tsx src/lib/app.ts src/registry/contracts/engineScene.tsx src/registry/extensions/engineScene/zoodleRuntimeExtension.tsxnpx vitest run --mode=development src/components/MlEphantConversation.spec.tsx src/components/layout/areas/MlEphantConversationPane.spec.tsx src/registry/extensions/engineScene/index.spec.tsnpm run tsc -- --noEmit