Fix modeltransform#3538
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The model transform matrix was being post-multiplied causing the transform to be applied in in camera space rather than world space. This change fixes making the transform orientation-invariant regardless of camera rotation.
finetjul
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Jun 26, 2026
finetjul
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Why setModelTransformMatrix and getModelTransformMatrix are not generated with macro.setGet ?
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Context
When applying the model transform matrix, it was observed that the matrix was being applied in the view space leading to unintended orientation specific artifacts. This change fixes the order of matrix multiplication for the transform and adds testing to ensure that the transform is applied camera-orientation-agnostically in the world space.
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npm run reformatto have correctly formatted codeTesting