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Add changelog
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Changes:
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* Same as version 2.0.0-beta.1.
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* Updated to Minecraft 1.21.
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* Divided GraphLib up into modules:
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* `core` - Houses the primary GraphLib stuff, like graphs, nodes, and entities.
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* `debugrender` - Houses the debug renderer.
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* `syncing-core` - Houses the client-side graph stuff, allowing syncing implementations to transmit graphs to the
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client.
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* `syncing-knet` - Houses the KNet-based synchronization mechanism.
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* `syncing-lns` - Houses the LibNetworkStack-based synchronization mechanism.
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* Made GraphLib multi-platform, supporting both Fabric and NeoForge, supporting both vanilla-gradle and
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architectury-based setups.
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* Added Codextra library dependency.
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* Moved everything over to using `Codec`s for encoding and decoding.
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* Moved syncing over to using `StreamCodec`s for buffer encoding and decoding.
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* Removed `LEGACY_UNIVERSE` default graph universe from pre-1.0 versions.
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* Moved events system over to using Common Events library.

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