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[GitHub] Update the Vulkan SDK dir
Android (OpenGL) #1801: Commit 317572c pushed by RobDangerous
6m 27s main
[GitHub] Update the Vulkan SDK URL
Android (OpenGL) #1800: Commit 2379409 pushed by RobDangerous
5m 25s main
Update kmake
Android (OpenGL) #1799: Commit 66c19f2 pushed by RobDangerous
5m 21s main
Update Kong
Android (OpenGL) #1797: Commit 95558a2 pushed by RobDangerous
5m 28s main
Update Kong
Android (OpenGL) #1796: Commit af31fff pushed by RobDangerous
5m 32s main
RGBA64U support
Android (OpenGL) #1795: Pull request #911 opened by RblSb
5m 43s RblSb:rgba64u
Update Kong
Android (OpenGL) #1794: Commit 89a5cc2 pushed by RobDangerous
5m 52s main
Update Kong
Android (OpenGL) #1793: Commit db6ae01 pushed by RobDangerous
5m 31s main
Update Kong
Android (OpenGL) #1792: Commit fb1b038 pushed by RobDangerous
5m 29s main
Fix Android
Android (OpenGL) #1791: Commit 999fc39 pushed by RobDangerous
5m 30s main
Use an enum for the file type
Android (OpenGL) #1790: Commit 0310acb pushed by RobDangerous
4m 43s main
[Kompjuta] Always create a framebuffer
Android (OpenGL) #1785: Commit 75efc45 pushed by RobDangerous
6m 30s main
[Kompjuta] Allocate a shader stack
Android (OpenGL) #1782: Commit 6e9c448 pushed by RobDangerous
7m 28s main
Update Kong
Android (OpenGL) #1781: Commit 68cd134 pushed by RobDangerous
6m 45s main
[Kompjuta] Fill the command buffer
Android (OpenGL) #1780: Commit 9c92f84 pushed by RobDangerous
6m 58s main
[Kompjuta] Implement buffers
Android (OpenGL) #1779: Commit c0b18b0 pushed by RobDangerous
7m 19s main
Update kmake
Android (OpenGL) #1778: Commit 6c0410e pushed by RobDangerous
6m 59s main
Update Kong and kmake
Android (OpenGL) #1777: Commit 88440f2 pushed by RobDangerous
6m 52s main