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docs/reference/mouseIsPressed.md
@@ -1,4 +1,4 @@
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-# mouseIsPressed()
+# mouseIsPressed
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A `Boolean` system variable that's `true` if the mouse is pressed and
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`false` if not.
docs/reference/mousePressed.md
@@ -126,6 +126,7 @@ mousePressed()
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* [mouseWheel()](mouseWheel.md)
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* [mouseClicked()](mouseClicked.md)
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* [mouseDragged()](mouseDragged.md)
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+* [mouseIsPressed](mouseIsPressed.md)
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* [mouseMoved()](mouseMoved.md)
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* [mouseX](mouseX.md)
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* [mouseY](mouseY.md)
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