55using System ;
66using UnityEngine . SceneManagement ;
77
8- [ assembly: AssemblyVersion ( "1.3.4 " ) ]
8+ [ assembly: AssemblyVersion ( "1.3.5 " ) ]
99[ assembly: KSPAssemblyDependency ( "0Harmony" , 0 , 0 ) ]
1010[ assembly: KSPAssemblyDependency ( "Shabby" , 0 , 0 ) ]
1111namespace Deferred
@@ -127,20 +127,7 @@ private void HandleCameras()
127127
128128 private void HandleStockProbe ( )
129129 {
130- var flightCamera = FlightCamera . fetch ;
131- if ( flightCamera != null )
132- {
133- var reflectionProbe = flightCamera . reflectionProbe ;
134- if ( reflectionProbe != null )
135- {
136- var probeComponent = reflectionProbe . probeComponent ;
137- if ( probeComponent != null )
138- {
139- float size = Mathf . Max ( 1000000f , probeComponent . size . x ) ;
140- probeComponent . size = new Vector3 ( size , size , size ) ;
141- }
142- }
143- }
130+ EnsureReflectionProbeRange ( ) ;
144131
145132 bool overrodeReflectionProbeSettings = false ;
146133
@@ -165,6 +152,22 @@ private void HandleStockProbe()
165152
166153 }
167154
155+ void Update ( )
156+ {
157+ // Hack: Outdated mods may resize this at any moment, do this every frame to be sure
158+ EnsureReflectionProbeRange ( ) ;
159+ }
160+
161+ private static void EnsureReflectionProbeRange ( )
162+ {
163+ var probeComponent = FlightCamera . fetch ? . reflectionProbe ? . probeComponent ;
164+ if ( probeComponent != null )
165+ {
166+ float size = Mathf . Max ( 1000000f , probeComponent . size . x ) ;
167+ probeComponent . size = new Vector3 ( size , size , size ) ;
168+ }
169+ }
170+
168171 private void EnableDeferredShadingOnCamera ( Camera camera )
169172 {
170173 if ( camera != null )
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