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updated README
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README.md

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# Overview:
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This is a Stack Based Buffer Overflow exploit for Black Ops 3 on the Xbox 360 that gives the attacker full memory and execution manipulation ability on every client's xbox.
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This is a remote Stack Based Buffer Overflow exploit for Black Ops 3 on the Xbox 360 that gives the attacker full memory and execution manipulation ability on every client's xbox.
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# The Exploit:
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Internally the maximum voice data size is 1198 bytes, but dataSize is an unsigned short so we can write up to 65535 bytes. This means that we can write up to 64337 bytes into the stack.
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As the expliot allows the stack to be corrupted, we can manipulate the return address and other saved registers to perform a Return-Oriented-Programming (ROP) chain exploit. Through both exploits, it is possible to control the memory and execution flow of any client connected to the current game lobby.
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As the expliot allows the stack to be corrupted, we can manipulate the return address and other saved registers to perform a Return-Oriented-Programming (ROP) chain exploit. Through both exploits, it is possible to control the memory and execution flow of any client connected to the current game lobby remotely.
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The attacker doesn't need to be host and just needs to connect to the game lobby for the exploit to work. Thus commands like "fast_restart" can be executed as if it was the host that used the command.
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