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SocketContext.cs
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97 lines (71 loc) · 3.02 KB
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using System.Buffers.Binary;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using Lagrange.Core.Common;
using Lagrange.Core.Internal.Network;
namespace Lagrange.Core.Internal.Context;
internal class SocketContext : IClientListener, IDisposable
{
private const string Tag = nameof(SocketContext);
public uint HeaderSize => 4;
public bool Connected => _client.Connected;
private readonly ClientListener _client;
private readonly BotConfig _config;
private readonly BotContext _context;
public SocketContext(BotContext context)
{
_client = new CallbackClientListener(this);
_config = context.Config;
_context = context;
}
public uint GetPacketLength(ReadOnlySpan<byte> header) => BinaryPrimitives.ReadUInt32BigEndian(header);
public void OnRecvPacket(ReadOnlySpan<byte> packet) => _context.PacketContext.DispatchPacket(packet);
public void OnDisconnect()
{
}
public void OnSocketError(Exception e, ReadOnlyMemory<byte> data)
{
_context.LogError(Tag, "Socket error occurred during packet processing: {0}", e, e.Message);
}
public async Task<bool> Connect()
{
if (_client.Connected) return true;
var servers = await ResolveDns();
if (_config.GetOptimumServer) await SortServers(servers);
bool connected = await _client.Connect(servers[0]);
if (connected) _context.LogInfo(Tag, "Connected to the server {0}", servers[0]);
else _context.LogError(Tag, "Failed to connect to the server {0}", null,servers[0]);
return connected;
}
public void Disconnect() => _client.Disconnect();
public ValueTask<int> Send(ReadOnlyMemory<byte> packet) => _client.Send(packet);
private async Task SortServers(string[] servers)
{
using var ping = new Ping();
var sorted = new List<(long, string)>(servers.Length);
foreach (var server in servers)
{
var latency = await ping.SendPingAsync(server, 1000);
if (latency.Status == IPStatus.Success)
{
sorted.Add((latency.RoundtripTime, server));
_context.LogDebug(Tag, "Server: {0} Latency: {1}ms", server, latency.RoundtripTime);
}
}
sorted.Sort((a, b) => a.Item1.CompareTo(b.Item1));
for (int i = 0; i < sorted.Count; i++) servers[i] = sorted[i].Item2;
}
private async Task<string[]> ResolveDns()
{
string host = _config.UseIPv6Network ? "msfwifiv6.3g.qq.com" : "msfwifi.3g.qq.com";
var entry = await Dns.GetHostEntryAsync(host, _config.UseIPv6Network ? AddressFamily.InterNetworkV6 : AddressFamily.InterNetwork);
var result = new string[entry.AddressList.Length];
for (int i = 0; i < entry.AddressList.Length; i++) result[i] = entry.AddressList[i].ToString();
return result;
}
public void Dispose()
{
_client.Disconnect();
}
}