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- Adds a fully configurable system for cruor drops in abyssea zones
- Adds base cruor drop range for standard mobs, ephemeral mob multiplier, and the varying cruor amounts based on NM model size
- Adds the differing species cruor chain mechanic
- Incorporates the effect of silver lights on cruor earning (0-60%)
- Incorporates the effect of ebon lights on silver lights (1.0 - 2.0)
- Incorporates the effect of the reaper abyssites for 10% bonus (configurable)
- Adds bonus exp effect of golden lights (0~50%)
- Incorporates the effect of ebon lights on golden lights (1.0 - 2.0)
- Resolves SQL table formatting bug for traverser start (bug #9893)
ABYSSEA_CRUOR_KILL_BASE_MIN=10, -- Minimum of randomized base cruor reward
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ABYSSEA_CRUOR_KILL_BASE_MAX=20, -- Maximum of randomized base cruor reward
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ABYSSEA_CRUOR_LEVEL_STEP=0, -- Set > 0 only if your server wants explicit level-based scaling for cruor rewards
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ABYSSEA_CRUOR_CHAIN_STEP=9, -- This is the bonus earned each time a mob of a different family from the last is defeated
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ABYSSEA_CRUOR_CHAIN_CAP=180, -- This is the maximum chain bonus value
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ABYSSEA_CRUOR_CHAIN_TIMEOUT_SEC=0, -- 0 disables timeout; reverse-chain persists until same family/name kill or visitant loss (retail-like)
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ABYSSEA_CRUOR_CHAIN_IDENTITY_MODE='pool', -- accepts pool|name for identifying valid targets to maintain the chain, default pool (retail-like)
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ABYSSEA_CRUOR_REAPER_BONUS_STEP=0.1, -- Multiplier at the end of the calculation; eg. 0.2 = 120% and 0.15 = 115%. Default (0.1)
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ABYSSEA_CRUOR_EPHEMERAL_MULTIPLIER=3.0, -- Ephemeral mob cruor multiplier, multiplies the result of the randomized base before chain, lights, and atma bonuses
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ABYSSEA_CRUOR_SILVER_CAP=200, -- Maximum silver light; determines how rapidly you can reach the cap and effectiveness per light
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ABYSSEA_CRUOR_EBON_CAP=200, -- Maximum ebon light; determines how rapidly you can reach the cap and effectiveness per light
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ABYSSEA_CRUOR_SILVER_MAX_BONUS=0.6, -- Maximum bonus multiplier to base+chain cruor; 0.6 = 1.6 multiplier (160%)
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ABYSSEA_CRUOR_EBON_SILVER_AMPLIFIER=1.0, -- Maximum bonus multiplier to silver light multiplier; 1.0 doubles silver effectiveness at cap (0.6 -> 1.2)
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ABYSSEA_CRUOR_NM_BASE_T1=50, -- Cruor base reward for T1 NM sizes (default 0-4, set by ABYSSEA_CRUOR_NM_SMALL_SIZE)
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ABYSSEA_CRUOR_NM_BASE_T2=65, -- Cruor base reward for T2 NM sizes (default 5-7, set by ABYSSEA_CRUOR_NM_MEDIUM_SIZE)
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ABYSSEA_CRUOR_NM_BASE_T3=80, -- Cruor base reward for T3 NM sizes (default 8+, will always be everything larger than ABYSSEA_CRUOR_NM_MEDIUM_SIZE)
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ABYSSEA_CRUOR_NM_SMALL_SIZE=4, -- Determines maximum small size threshold for NM rewards
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ABYSSEA_CRUOR_NM_MEDIUM_SIZE=7, -- Determines maximum medium size threshold for NM rewards
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-- CHARACTER CONFIG
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INITIAL_LEVEL_CAP=50, -- The initial level cap for new players. There seems to be a hardcap of 255.
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MAX_LEVEL=99, -- Level max of the server, lowers the attainable cap by disabling Limit Break quests.
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