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[lua] Set fixed spawn position for colonization reive mobs
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scripts/globals/colonization_reives.lua

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Original file line numberDiff line numberDiff line change
@@ -145,6 +145,8 @@ xi.reives.enableReive = function(zoneID, reiveNum)
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for _, entryId in pairs(reiveData.mob) do
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local mob = GetMobByID(entryId)
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if mob then
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mob:setFixedSpawnPosition(true)
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if not mob:isAlive() then
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SpawnMob(entryId) -- Spawn the reive defenders
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-- TODO: Set name flags (sword)

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