Releases: LarsEllefsen/DialogueSystem
Releases · LarsEllefsen/DialogueSystem
Version 1.2.2
[1.2.2] - 15.12.2021
Changed
- Marked GameEventFlag as Serializeable.
v1.2.1
[1.2.1] - 05.12.2021
Changed
- Changed initialization of the dialogue gameobject from Start to Awake.
Version 1.2
[1.2] - 05.12.2021
Added
- Added timeline integration.
Changed
- Removed some unused properties and functions.
Version 1.1.1
[1.1.1] - 10.10.2021
Changed
- Fixed an issue where Wait command would offset color and text effects.
Version 1.1
[1.1.0] - 10.10.2021
Added
- Added animated properties for scale and rotation to TextEffect.
- Added Offset property for all animated properties.
- Added Active toggle to text effect.
- Added pause functionality.
- Added Wait Command (%[time]/%).
Changed
- Changed DialogueTheme and DialogueSettings to ScriptableObjects.
- Split OnLetterAppear animation curve into x and y curves.
- Reworked time scale for text effects to easily allow for one-shot effects.
- Changed event "wait for input" to use the new AwaitEventResponse status instead of Pause.
Version 1.0
Initial release!