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Releases: LarsEllefsen/DialogueSystem

Version 1.2.2

15 Dec 17:16

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[1.2.2] - 15.12.2021

Changed

  • Marked GameEventFlag as Serializeable.

v1.2.1

08 Dec 18:46

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[1.2.1] - 05.12.2021

Changed

  • Changed initialization of the dialogue gameobject from Start to Awake.

Version 1.2

05 Dec 17:48

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[1.2] - 05.12.2021

Added

  • Added timeline integration.

Changed

  • Removed some unused properties and functions.

Version 1.1.1

10 Oct 19:07

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[1.1.1] - 10.10.2021

Changed

  • Fixed an issue where Wait command would offset color and text effects.

Version 1.1

10 Oct 13:10

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[1.1.0] - 10.10.2021

Added

  • Added animated properties for scale and rotation to TextEffect.
  • Added Offset property for all animated properties.
  • Added Active toggle to text effect.
  • Added pause functionality.
  • Added Wait Command (%[time]/%).

Changed

  • Changed DialogueTheme and DialogueSettings to ScriptableObjects.
  • Split OnLetterAppear animation curve into x and y curves.
  • Reworked time scale for text effects to easily allow for one-shot effects.
  • Changed event "wait for input" to use the new AwaitEventResponse status instead of Pause.

Version 1.0

06 Oct 19:13

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Initial release!