sealed class in AdvancedSceneManager.Callbacks.CallbackUtility
Provides a fluent API for invoking callbacks of type T.
| Member | Description |
|---|---|
bool hasDefaultCallback |
Gets whether T has a default callback mapping. |
| Member | Description |
|---|---|
IEnumerator On(SceneCollection collection, Scene[] additionalScenes) |
Invokes the callback on all scenes in the specified collection. |
IEnumerator On(Scene[] scenes) |
Invokes the callback on the specified scenes. |
IEnumerator On(ScriptableObject[] scriptableObjects) |
Invokes the callback on the specified scriptableObjects. |
IEnumerator OnAllOpenScenes() |
Invokes the callback on all currently open scenes. |
CallbackUtility.FluentInvokeAPI<T> WithCallback(CallbackUtility.FluentInvokeAPI<T>.Callback<T> callback) |
_No documentation available._ |
CallbackUtility.FluentInvokeAPI<T> WithParam(object param) |
Specifies an optional parameter passed to the invoked callback. |