struct in AdvancedSceneManager.Core.SceneLoader
Represents an indicator to be displayed on a scene field when the associated Core.SceneLoader is toggled, and also in the scene loader toggles in the scene popup.
| Member | Description |
|---|---|
Color? color |
Color to apply to the indicator icon or text. |
Func<Texture2D> icon |
The icon to display on the indicator button. Overrides Indicator.text, when displayed on a scene field. |
Action<Scene> onClick |
Specifies a handler for when the indicator is clicked. |
string text |
The text to display on the indicator button. If Indicator.useFontAwesome is true, this should be a Font Awesome Unicode character. |
string tooltip |
The tooltip shown when the user hovers over the indicator button. |
bool useFontAwesome |
Indicates whether the Indicator.text should be interpreted as a Font Awesome Unicode character. |
bool useFontAwesomeBrands |
Indicates whether the Font Awesome icon is from the "Brands" subset. Only relevant if Indicator.useFontAwesome is true. |