class in AdvancedSceneManager.Core / Inherits from: SceneLoaderArgsBase
Specifies arguments for SceneLoader.LoadScene.
| Member | Description |
|---|---|
bool isPreload { get; } |
Specifies if the scene should be preloaded. |
| Member | Description |
|---|---|
bool CheckIsIncluded(bool logError) |
Checks if the scene is actually included in build. |
Scene GetOpenedScene() |
Gets the SceneManagement.Scene that was opened by this override. |
void SetCompleted(Scene scene) |
Notifies ASM that the load is done. |
void SetCompleted(Scene scene, Func<IEnumerator> preloadCallback) |
Notifies ASM that the load is done. |
void SetCompletedWithoutScene() |
Sets this loader as complete even though no scene was loaded. |