static class in AdvancedSceneManager.Core
Provides extensions for scene loading.
Remarks: This provides access to direct scene loading / unloading, which bypasses many checks that .Open() / .Close() has. Make sure to test thoroughly.
| Member | Description |
|---|---|
IEnumerator Load(Scene scene, SceneLoadArgs e) |
_No documentation available._ |
IEnumerator Load(Scene scene, bool isPreload, SceneOperation operation, SceneCollection collection, bool reportsProgress, ThreadPriority? loadPriority, Action onLoaded, Action<string> onError, bool useOnlyGlobal) |
Loads the scene using a scene loader. |
IEnumerator Unload(Scene scene, SceneUnloadArgs e) |
_No documentation available._ |
IEnumerator Unload(Scene scene, SceneOperation operation, SceneCollection collection, bool reportsProgress, ThreadPriority? loadPriority, Action onUnloaded, Action<string> onError, bool useOnlyGlobal) |
Unloads the scene using a scene loader. |