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HierarchyGUIUtility

static class in AdvancedSceneManager.Editor.Utility

Description

An utility for adding extra icons to scene fields in the hierarchy window.

Remarks: Only available in editor.

Static Properties

Member Description
GUIStyle defaultStyle { get; } The default style for text in hierarchy.

Static Methods

Member Description
void AddGameObjectGUI(HierarchyGUIUtility.HierarchyGameObjectGUI onGUI, int index) Adds a onGUI call for UnityEngine.GameObject fields.
void AddSceneGUI(HierarchyGUIUtility.HierarchySceneGUI onGUI, int index) Adds a onGUI call for Models.Scene fields.
bool GetObj(int instanceID, out object obj, out string name, out string scenePath) Gets the obj by instance ID.
void RemoveGameObjectGUI(HierarchyGUIUtility.HierarchyGameObjectGUI onGUI) Remove a onGUI call for a UnityEngine.GameObject.
void RemoveSceneGUI(HierarchyGUIUtility.HierarchySceneGUI onGUI) Remove a onGUI call for a Models.Scene.
void Repaint() Can be used to ensure repaint of the HierarchyWindow.