Skip to content

Latest commit

 

History

History
10 lines (6 loc) · 407 Bytes

File metadata and controls

10 lines (6 loc) · 407 Bytes

HierarchyGUIUtility.HierarchyGameObjectGUI

sealed class in AdvancedSceneManager.Editor.Utility.HierarchyGUIUtility

Description

Called after reserving a rect in hierarchy game object field. Return true to indicate that something was drawn, false means that the rect will be re-used for next OnGUI callback.

Signature

void HierarchyGUIUtility.HierarchyGameObjectGUI(GameObject gameObject)